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GeForce GTX 980M vs Radeon HD 7850
IntroThe GeForce GTX 980M has a GPU clock speed of 1038 MHz, and the 4096 MB of GDDR5 memory runs at 1000 MHz through a 256-bit bus. It also is comprised of 1536 Stream Processors, 96 TAUs, and 64 Raster Operation Units.Compare those specifications to the Radeon HD 7850, which uses a 28 nm design. AMD has set the core speed at 860 MHz. The GDDR5 RAM works at a frequency of 1200 MHz on this particular card. It features 1024 SPUs along with 64 TAUs and 32 ROPs.
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BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Zcash Mining Hash Rate
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthPerformance-wise, the Radeon HD 7850 should in theory be a bit superior to the GeForce GTX 980M overall. (explain)
Texel RateThe GeForce GTX 980M should be quite a bit (about 81%) faster with regards to AF than the Radeon HD 7850. (explain)
Pixel RateThe GeForce GTX 980M will be much (approximately 141%) more effective at FSAA than the Radeon HD 7850, and will be capable of handling higher screen resolutions more effectively. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of information (counted in megabytes per second) that can be transported over the external memory interface in a second. It's worked out by multiplying the interface width by its memory clock speed. If the card has DDR type RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This figure is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly write to the local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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One Response to “GeForce GTX 980M vs Radeon HD 7850”Radeon HD 7850 have DirectX 12 version not 11.1!