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GeForce GTX 465 vs GeForce GTX 980M

Intro

The GeForce GTX 465 makes use of a 40 nm design. nVidia has set the core speed at 607 MHz. The GDDR5 RAM is set to run at a speed of 802 MHz on this card. It features 352 SPUs as well as 44 Texture Address Units and 32 ROPs.

Compare those specs to the GeForce GTX 980M, which has a clock speed of 1038 MHz and a GDDR5 memory speed of 1000 MHz. It also features a 256-bit bus, and makes use of a 28 nm design. It features 1536 SPUs, 96 Texture Address Units, and 64 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 980M 100 Watts
GeForce GTX 465 200 Watts
Difference: 100 Watts (100%)

Memory Bandwidth

In theory, the GeForce GTX 980M should be 25% quicker than the GeForce GTX 465 in general, due to its greater data rate. (explain)

GeForce GTX 980M 128000 MB/sec
GeForce GTX 465 102592 MB/sec
Difference: 25408 (25%)

Texel Rate

The GeForce GTX 980M should be quite a bit (approximately 273%) better at anisotropic filtering than the GeForce GTX 465. (explain)

GeForce GTX 980M 99648 Mtexels/sec
GeForce GTX 465 26708 Mtexels/sec
Difference: 72940 (273%)

Pixel Rate

If running with a high screen resolution is important to you, then the GeForce GTX 980M is the winner, by a large margin. (explain)

GeForce GTX 980M 66432 Mpixels/sec
GeForce GTX 465 19424 Mpixels/sec
Difference: 47008 (242%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 465

Amazon.com

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GeForce GTX 980M

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 465 GeForce GTX 980M
Manufacturer nVidia nVidia
Year May 2010 October 7 2014
Code Name GF100 GM204
Memory 1024 MB 4096 MB
Core Speed 607 MHz 1038 MHz
Memory Speed 3208 MHz 4000 MHz
Power (Max TDP) 200 watts 100 watts
Bandwidth 102592 MB/sec 128000 MB/sec
Texel Rate 26708 Mtexels/sec 99648 Mtexels/sec
Pixel Rate 19424 Mpixels/sec 66432 Mpixels/sec
Unified Shaders 352 1536
Texture Mapping Units 44 96
Render Output Units 32 64
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 40 nm 28 nm
Transistors 3000 million (Unknown) million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 12
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in MB per second) that can be transferred across the external memory interface within a second. It's worked out by multiplying the card's interface width by its memory clock speed. If the card has DDR type memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This figure is worked out by multiplying the total number of texture units by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly write to its local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 465

Amazon.com

Check prices at:

GeForce GTX 980M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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