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Radeon R7 250 vs Radeon R7 M260X

Intro

The Radeon R7 250 has a clock speed of 1000 MHz and a GDDR5 memory frequency of 1150 MHz. It also features a 128-bit bus, and uses a 28 nm design. It is made up of 384 SPUs, 24 Texture Address Units, and 8 ROPs.

Compare those specifications to the Radeon R7 M260X, which has core clock speeds of 825 MHz on the GPU, and 1000 MHz on the 2048 MB of GDDR5 RAM. It features 384 SPUs along with 24 TAUs and 8 ROPs.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

In theory, the Radeon R7 250 should be 15% quicker than the Radeon R7 M260X in general, due to its higher bandwidth. (explain)

Radeon R7 250 73600 MB/sec
Radeon R7 M260X 64000 MB/sec
Difference: 9600 (15%)

Texel Rate

The Radeon R7 250 should be quite a bit (about 21%) better at texture filtering than the Radeon R7 M260X. (explain)

Radeon R7 250 24000 Mtexels/sec
Radeon R7 M260X 19800 Mtexels/sec
Difference: 4200 (21%)

Pixel Rate

The Radeon R7 250 will be much (approximately 21%) better at FSAA than the Radeon R7 M260X, and should be capable of handling higher screen resolutions while still performing well. (explain)

Radeon R7 250 8000 Mpixels/sec
Radeon R7 M260X 6600 Mpixels/sec
Difference: 1400 (21%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon R7 250

Amazon.com

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Radeon R7 M260X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon R7 250 Radeon R7 M260X
Manufacturer AMD AMD
Year October 2013 June 2014
Code Name Oland XT Opal
Memory 1024 MB 2048 MB
Core Speed 1000 MHz 825 MHz
Memory Speed 4600 MHz 4000 MHz
Power (Max TDP) 65 watts (Unknown) watts
Bandwidth 73600 MB/sec 64000 MB/sec
Texel Rate 24000 Mtexels/sec 19800 Mtexels/sec
Pixel Rate 8000 Mpixels/sec 6600 Mpixels/sec
Unified Shaders 384 384
Texture Mapping Units 24 24
Render Output Units 8 8
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 28 nm 28 nm
Transistors 1040 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x8
DirectX Version DirectX 11.2 DirectX 11.2
OpenGL Version OpenGL 4.3 OpenGL 4.3

Memory Bandwidth: Bandwidth is the max amount of information (counted in megabytes per second) that can be transported past the external memory interface in a second. It's worked out by multiplying the card's bus width by its memory speed. If it uses DDR type RAM, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This figure is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly write to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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Radeon R7 250

Amazon.com

Check prices at:

Radeon R7 M260X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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