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GeForce GTX 650 vs Radeon R7 M260X

Intro

The GeForce GTX 650 has a core clock speed of 1058 MHz and a GDDR5 memory frequency of 1250 MHz. It also features a 128-bit bus, and uses a 28 nm design. It features 384 SPUs, 32 Texture Address Units, and 16 ROPs.

Compare those specs to the Radeon R7 M260X, which features a clock speed of 825 MHz and a GDDR5 memory speed of 1000 MHz. It also uses a 128-bit bus, and uses a 28 nm design. It is comprised of 384 SPUs, 24 TAUs, and 8 ROPs.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

As far as performance goes, the GeForce GTX 650 should theoretically be quite a bit better than the Radeon R7 M260X overall. (explain)

GeForce GTX 650 80000 MB/sec
Radeon R7 M260X 64000 MB/sec
Difference: 16000 (25%)

Texel Rate

The GeForce GTX 650 is quite a bit (more or less 71%) faster with regards to anisotropic filtering than the Radeon R7 M260X. (explain)

GeForce GTX 650 33856 Mtexels/sec
Radeon R7 M260X 19800 Mtexels/sec
Difference: 14056 (71%)

Pixel Rate

If running with a high screen resolution is important to you, then the GeForce GTX 650 is a better choice, by far. (explain)

GeForce GTX 650 16928 Mpixels/sec
Radeon R7 M260X 6600 Mpixels/sec
Difference: 10328 (156%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 650

Amazon.com

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Radeon R7 M260X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 650 Radeon R7 M260X
Manufacturer nVidia AMD
Year September 2012 June 2014
Code Name GK107 Opal
Memory 1024 MB 2048 MB
Core Speed 1058 MHz 825 MHz
Memory Speed 5000 MHz 4000 MHz
Power (Max TDP) 64 watts (Unknown) watts
Bandwidth 80000 MB/sec 64000 MB/sec
Texel Rate 33856 Mtexels/sec 19800 Mtexels/sec
Pixel Rate 16928 Mpixels/sec 6600 Mpixels/sec
Unified Shaders 384 384
Texture Mapping Units 32 24
Render Output Units 16 8
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 28 nm 28 nm
Transistors 1300 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x8
DirectX Version DirectX 11.0 DirectX 11.2
OpenGL Version OpenGL 4.3 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of data (counted in megabytes per second) that can be transferred past the external memory interface within a second. The number is calculated by multiplying the card's bus width by its memory clock speed. If it uses DDR type RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This is calculated by multiplying the total number of texture units by the core clock speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly record to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTX 650

Amazon.com

Check prices at:

Radeon R7 M260X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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