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GeForce GT 640 DDR3 vs Radeon R7 M260X

Intro

The GeForce GT 640 DDR3 has a GPU core clock speed of 900 MHz, and the 2048 MB of DDR3 RAM runs at 1782 MHz through a 128-bit bus. It also is made up of 384 Stream Processors, 32 Texture Address Units, and 16 ROPs.

Compare those specs to the Radeon R7 M260X, which features a GPU core clock speed of 825 MHz, and 2048 MB of GDDR5 memory running at 1000 MHz through a 128-bit bus. It also features 384 Stream Processors, 24 Texture Address Units, and 8 Raster Operation Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

In theory, the Radeon R7 M260X should be just a bit faster than the GeForce GT 640 DDR3 overall. (explain)

Radeon R7 M260X 64000 MB/sec
GeForce GT 640 DDR3 57024 MB/sec
Difference: 6976 (12%)

Texel Rate

The GeForce GT 640 DDR3 is much (about 45%) better at AF than the Radeon R7 M260X. (explain)

GeForce GT 640 DDR3 28800 Mtexels/sec
Radeon R7 M260X 19800 Mtexels/sec
Difference: 9000 (45%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the GeForce GT 640 DDR3 is a better choice, by far. (explain)

GeForce GT 640 DDR3 14400 Mpixels/sec
Radeon R7 M260X 6600 Mpixels/sec
Difference: 7800 (118%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GT 640 DDR3

Amazon.com

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Radeon R7 M260X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GT 640 DDR3 Radeon R7 M260X
Manufacturer nVidia AMD
Year June 2012 June 2014
Code Name GK107 Opal
Memory 2048 MB 2048 MB
Core Speed 900 MHz 825 MHz
Memory Speed 3564 MHz 4000 MHz
Power (Max TDP) 65 watts (Unknown) watts
Bandwidth 57024 MB/sec 64000 MB/sec
Texel Rate 28800 Mtexels/sec 19800 Mtexels/sec
Pixel Rate 14400 Mpixels/sec 6600 Mpixels/sec
Unified Shaders 384 384
Texture Mapping Units 32 24
Render Output Units 16 8
Bus Type DDR3 GDDR5
Bus Width 128-bit 128-bit
Fab Process 28 nm 28 nm
Transistors 1300 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x8
DirectX Version DirectX 11.0 DirectX 11.2
OpenGL Version OpenGL 4.2 OpenGL 4.3

Memory Bandwidth: Bandwidth is the max amount of data (in units of megabytes per second) that can be moved across the external memory interface within a second. The number is worked out by multiplying the bus width by the speed of its memory. If the card has DDR memory, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This figure is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly write to the local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GT 640 DDR3

Amazon.com

Check prices at:

Radeon R7 M260X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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