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GeForce GT 430 (OEM) vs Radeon R7 M265

Intro

The GeForce GT 430 (OEM) comes with core clock speeds of 700 MHz on the GPU, and 900 MHz on the 2048 MB of GDDR3 memory. It features 96 SPUs along with 16 TAUs and 4 Rasterization Operator Units.

Compare that to the Radeon R7 M265, which features core speeds of 725 MHz on the GPU, and 1000 MHz on the 2048 MB of DDR3 RAM. It features 384 SPUs as well as 24 TAUs and 8 Rasterization Operator Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

As far as performance goes, the Radeon R7 M265 should theoretically be a small bit superior to the GeForce GT 430 (OEM) in general. (explain)

Radeon R7 M265 32000 MB/sec
GeForce GT 430 (OEM) 28800 MB/sec
Difference: 3200 (11%)

Texel Rate

The Radeon R7 M265 will be much (more or less 55%) more effective at AF than the GeForce GT 430 (OEM). (explain)

Radeon R7 M265 17400 Mtexels/sec
GeForce GT 430 (OEM) 11200 Mtexels/sec
Difference: 6200 (55%)

Pixel Rate

If using high levels of AA is important to you, then the Radeon R7 M265 is the winner, by far. (explain)

Radeon R7 M265 5800 Mpixels/sec
GeForce GT 430 (OEM) 2800 Mpixels/sec
Difference: 3000 (107%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GT 430 (OEM)

Amazon.com

Check prices at:

Radeon R7 M265

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GT 430 (OEM) Radeon R7 M265
Manufacturer nVidia AMD
Year October 2010 May 1 2014
Code Name GF108 Opal XT
Memory 2048 MB 2048 MB
Core Speed 700 MHz 725 MHz
Memory Speed 1800 MHz 2000 MHz
Power (Max TDP) 60 watts (Unknown) watts
Bandwidth 28800 MB/sec 32000 MB/sec
Texel Rate 11200 Mtexels/sec 17400 Mtexels/sec
Pixel Rate 2800 Mpixels/sec 5800 Mpixels/sec
Unified Shaders 96 384
Texture Mapping Units 16 24
Render Output Units 4 8
Bus Type GDDR3 DDR3
Bus Width 128-bit 128-bit
Fab Process 40 nm 28 nm
Transistors 585 million (Unknown) million
Bus PCIe x16 PCIe 3.0 x8
DirectX Version DirectX 11 DirectX 11.2
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of data (counted in MB per second) that can be moved across the external memory interface within a second. It is calculated by multiplying the card's interface width by the speed of its memory. If the card has DDR type memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This is worked out by multiplying the total number of texture units by the core speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GT 430 (OEM)

Amazon.com

Check prices at:

Radeon R7 M265

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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