Compare any two graphics cards:
Radeon R7 250 vs Radeon R9 M265X
IntroThe Radeon R7 250 has a clock frequency of 1000 MHz and a GDDR5 memory speed of 1150 MHz. It also uses a 128-bit bus, and uses a 28 nm design. It is comprised of 384 SPUs, 24 Texture Address Units, and 8 ROPs.Compare those specs to the Radeon R9 M265X, which makes use of a 28 nm design. AMD has clocked the core speed at 575 MHz. The GDDR5 memory is set to run at a frequency of 1125 MHz on this particular card. It features 640 SPUs as well as 40 Texture Address Units and 16 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksMemory BandwidthIn theory, the Radeon R7 250 will be 2% quicker than the Radeon R9 M265X in general, because of its higher bandwidth. (explain)
Texel RateThe Radeon R7 250 should be a little bit (approximately 4%) faster with regards to AF than the Radeon R9 M265X. (explain)
Pixel RateThe Radeon R9 M265X is a small bit (approximately 15%) more effective at anti-aliasing than the Radeon R7 250, and able to handle higher screen resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of megabytes per second) that can be transported over the external memory interface within a second. The number is calculated by multiplying the card's bus width by its memory clock speed. In the case of DDR RAM, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly record to its local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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