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Radeon HD 4850 X2 1GB vs Radeon R9 M265X

Intro

The Radeon HD 4850 X2 1GB comes with a GPU core speed of 625 MHz, and the 1024 MB of GDDR3 RAM runs at 993 MHz through a 256-bit bus. It also features 800(160x5) SPUs, 40 TAUs, and 16 ROPs.

Compare those specifications to the Radeon R9 M265X, which features a core clock speed of 575 MHz and a GDDR5 memory frequency of 1125 MHz. It also makes use of a 128-bit memory bus, and uses a 28 nm design. It is made up of 640 SPUs, 40 TAUs, and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

In theory, the Radeon HD 4850 X2 1GB should be much faster than the Radeon R9 M265X overall. (explain)

Radeon HD 4850 X2 1GB 127104 MB/sec
Radeon R9 M265X 72000 MB/sec
Difference: 55104 (77%)

Texel Rate

The Radeon HD 4850 X2 1GB will be a lot (more or less 117%) better at anisotropic filtering than the Radeon R9 M265X. (explain)

Radeon HD 4850 X2 1GB 50000 Mtexels/sec
Radeon R9 M265X 23000 Mtexels/sec
Difference: 27000 (117%)

Pixel Rate

The Radeon HD 4850 X2 1GB will be quite a bit (about 117%) better at anti-aliasing than the Radeon R9 M265X, and capable of handling higher screen resolutions more effectively. (explain)

Radeon HD 4850 X2 1GB 20000 Mpixels/sec
Radeon R9 M265X 9200 Mpixels/sec
Difference: 10800 (117%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 4850 X2 1GB

Amazon.com

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Radeon R9 M265X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 4850 X2 1GB Radeon R9 M265X
Manufacturer AMD AMD
Year Nov 7, 2008 May 1 2014
Code Name R700 Venus Pro
Memory 1024 MB (x2) 2048 MB
Core Speed 625 MHz (x2) 575 MHz
Memory Speed 1986 MHz (x2) 4500 MHz
Power (Max TDP) 250 watts (Unknown) watts
Bandwidth 127104 MB/sec 72000 MB/sec
Texel Rate 50000 Mtexels/sec 23000 Mtexels/sec
Pixel Rate 20000 Mpixels/sec 9200 Mpixels/sec
Unified Shaders 800(160x5) (x2) 640
Texture Mapping Units 40 (x2) 40
Render Output Units 16 (x2) 16
Bus Type GDDR3 GDDR5
Bus Width 256-bit (x2) 128-bit
Fab Process 55 nm 28 nm
Transistors 956 million (Unknown) million
Bus PCIe 2.0 x16 (PCIe bridge) PCIe 3.0 x16
DirectX Version DirectX 10.1 DirectX 11.2
OpenGL Version OpenGL 3.0 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the maximum amount of data (in units of megabytes per second) that can be transferred past the external memory interface in a second. It is worked out by multiplying the interface width by the speed of its memory. If the card has DDR RAM, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This is calculated by multiplying the total amount of texture units by the core speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly write to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

Radeon HD 4850 X2 1GB

Amazon.com

Check prices at:

Radeon R9 M265X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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