Compare any two graphics cards:
Radeon HD 3870 X2 512MB vs Radeon R9 M270X
IntroThe Radeon HD 3870 X2 512MB makes use of a 55 nm design. AMD has set the core speed at 825 MHz. The GDDR3 RAM is set to run at a frequency of 900 MHz on this particular model. It features 320(64x5) SPUs as well as 16 Texture Address Units and 16 Rasterization Operator Units.Compare those specifications to the Radeon R9 M270X, which has GPU core speed of 725 MHz, and 2048 MB of GDDR5 memory set to run at 1125 MHz through a 128-bit bus. It also is comprised of 640 SPUs, 40 TAUs, and 16 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksMemory BandwidthPerformance-wise, the Radeon HD 3870 X2 512MB should in theory be quite a bit superior to the Radeon R9 M270X overall. (explain)
Texel RateThe Radeon R9 M270X should be a small bit (about 10%) faster with regards to AF than the Radeon HD 3870 X2 512MB. (explain)
Pixel RateThe Radeon HD 3870 X2 512MB will be much (about 128%) better at anti-aliasing than the Radeon R9 M270X, and also capable of handling higher resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in MB per second) that can be transported across the external memory interface in one second. It's calculated by multiplying the bus width by its memory clock speed. In the case of DDR RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This figure is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second. Pixel Rate: Pixel rate is the most pixels the video card could possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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