Compare any two graphics cards:
Radeon HD 5770 vs Radeon R9 M280X
IntroThe Radeon HD 5770 uses a 40 nm design. AMD has set the core speed at 850 MHz. The GDDR5 RAM works at a speed of 1200 MHz on this card. It features 800(160x5) SPUs as well as 40 Texture Address Units and 16 ROPs.Compare those specs to the Radeon R9 M280X, which comes with a GPU core clock speed of 900 MHz, and 4096 MB of GDDR5 RAM running at 1375 MHz through a 128-bit bus. It also is made up of 896 SPUs, 56 TAUs, and 16 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthPerformance-wise, the Radeon R9 M280X should in theory be a little bit superior to the Radeon HD 5770 in general. (explain)
Texel RateThe Radeon R9 M280X should be a lot (approximately 48%) faster with regards to AF than the Radeon HD 5770. (explain)
Pixel RateIf running with lots of anti-aliasing is important to you, then the Radeon R9 M280X is superior to the Radeon HD 5770, not by a very large margin though. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of information (measured in megabytes per second) that can be transferred over the external memory interface in a second. It is calculated by multiplying the interface width by its memory clock speed. If the card has DDR type memory, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This figure is calculated by multiplying the total number of texture units by the core clock speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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