Compare any two graphics cards:
Radeon HD 4890 1GB vs Radeon R9 M290X
IntroThe Radeon HD 4890 1GB features a GPU core clock speed of 1000 MHz, and the 1024 MB of GDDR5 memory runs at 975 MHz through a 256-bit bus. It also is made up of 800(160x5) Stream Processors, 40 Texture Address Units, and 16 ROPs.Compare all that to the Radeon R9 M290X, which uses a 28 nm design. AMD has clocked the core speed at 850 MHz. The GDDR5 RAM is set to run at a frequency of 1200 MHz on this particular card. It features 1280 SPUs along with 80 TAUs and 32 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the Radeon R9 M290X should be 23% quicker than the Radeon HD 4890 1GB in general, due to its higher data rate. (explain)
Texel RateThe Radeon R9 M290X should be a lot (about 70%) more effective at texture filtering than the Radeon HD 4890 1GB. (explain)
Pixel RateThe Radeon R9 M290X will be quite a bit (more or less 70%) better at AA than the Radeon HD 4890 1GB, and also should be capable of handling higher screen resolutions more effectively. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in MB per second) that can be transported over the external memory interface within a second. It is calculated by multiplying the interface width by its memory clock speed. In the case of DDR type RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This number is calculated by multiplying the total number of texture units by the core clock speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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