Compare any two graphics cards:
GeForce GTX 570 vs Radeon R9 M295X
IntroThe GeForce GTX 570 makes use of a 40 nm design. nVidia has set the core speed at 732 MHz. The GDDR5 RAM runs at a speed of 950 MHz on this particular card. It features 480 SPUs as well as 60 TAUs and 40 Rasterization Operator Units.Compare those specs to the Radeon R9 M295X, which features GPU clock speed of 750 MHz, and 4096 MB of GDDR5 memory set to run at 1375 MHz through a 256-bit bus. It also is comprised of 2048 Stream Processors, 128 TAUs, and 32 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the Radeon R9 M295X is 16% faster than the GeForce GTX 570 overall, due to its higher data rate. (explain)
Texel RateThe Radeon R9 M295X is much (approximately 119%) more effective at texture filtering than the GeForce GTX 570. (explain)
Pixel RateThe GeForce GTX 570 is a lot (approximately 22%) faster with regards to anti-aliasing than the Radeon R9 M295X, and capable of handling higher screen resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of data (in units of megabytes per second) that can be transferred past the external memory interface in a second. It is worked out by multiplying the bus width by its memory clock speed. In the case of DDR type RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This number is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly write to its local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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