Compare any two graphics cards:
Radeon HD 4770 vs Radeon HD 4850 2GB
IntroThe Radeon HD 4770 makes use of a 40 nm design. AMD has clocked the core frequency at 750 MHz. The GDDR5 RAM works at a frequency of 800 MHz on this particular model. It features 640(128x5) SPUs as well as 32 Texture Address Units and 16 Rasterization Operator Units.Compare all that to the Radeon HD 4850 2GB, which uses a 55 nm design. AMD has clocked the core speed at 625 MHz. The GDDR4 RAM is set to run at a speed of 993 MHz on this particular model. It features 800(160x5) SPUs as well as 40 Texture Address Units and 16 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically, the Radeon HD 4850 2GB should perform a lot faster than the Radeon HD 4770 overall. (explain)
Texel RateThe Radeon HD 4850 2GB will be a little bit (more or less 4%) better at AF than the Radeon HD 4770. (explain)
Pixel RateThe Radeon HD 4770 is a bit (more or less 20%) better at full screen anti-aliasing than the Radeon HD 4850 2GB, and also able to handle higher screen resolutions more effectively. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of data (in units of megabytes per second) that can be transferred past the external memory interface in a second. It is calculated by multiplying the card's interface width by its memory speed. In the case of DDR type RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This is calculated by multiplying the total texture units by the core clock speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly record to the local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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