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GeForce 840M vs Radeon HD 5550

Intro

The GeForce 840M comes with a clock speed of 1029 MHz and a DDR3 memory frequency of 1000 MHz. It also uses a 64-bit bus, and uses a 28 nm design. It features 384 SPUs, 24 Texture Address Units, and 8 Raster Operation Units.

Compare all that to the Radeon HD 5550, which features a clock frequency of 550 MHz and a DDR2 memory speed of 400 MHz. It also uses a 128-bit bus, and uses a 40 nm design. It is comprised of 320(64x5) SPUs, 16 Texture Address Units, and 8 ROPs.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

The GeForce 840M, in theory, should perform quite a bit faster than the Radeon HD 5550 overall. (explain)

GeForce 840M 16000 MB/sec
Radeon HD 5550 12800 MB/sec
Difference: 3200 (25%)

Texel Rate

The GeForce 840M is quite a bit (more or less 181%) more effective at anisotropic filtering than the Radeon HD 5550. (explain)

GeForce 840M 24696 Mtexels/sec
Radeon HD 5550 8800 Mtexels/sec
Difference: 15896 (181%)

Pixel Rate

If using high levels of AA is important to you, then the GeForce 840M is a better choice, by a large margin. (explain)

GeForce 840M 8232 Mpixels/sec
Radeon HD 5550 4400 Mpixels/sec
Difference: 3832 (87%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 840M

Amazon.com

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Radeon HD 5550

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 840M Radeon HD 5550
Manufacturer nVidia AMD
Year March 12 2014 February 9, 2010
Code Name GM108 Redwood LE
Memory 2048 MB 512 MB
Core Speed 1029 MHz 550 MHz
Memory Speed 2000 MHz 800 MHz
Power (Max TDP) 30 watts (Unknown) watts
Bandwidth 16000 MB/sec 12800 MB/sec
Texel Rate 24696 Mtexels/sec 8800 Mtexels/sec
Pixel Rate 8232 Mpixels/sec 4400 Mpixels/sec
Unified Shaders 384 320(64x5)
Texture Mapping Units 24 16
Render Output Units 8 8
Bus Type DDR3 DDR2
Bus Width 64-bit 128-bit
Fab Process 28 nm 40 nm
Transistors (Unknown) million 627 million
Bus PCIe 3.0 x16 PCIe 2.1 x16
DirectX Version DirectX 12 DirectX 11
OpenGL Version OpenGL 4.5 OpenGL 3.2

Memory Bandwidth: Bandwidth is the max amount of information (measured in megabytes per second) that can be transported over the external memory interface within a second. It is worked out by multiplying the interface width by its memory clock speed. In the case of DDR RAM, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This number is worked out by multiplying the total number of texture units by the core clock speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly write to its local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce 840M

Amazon.com

Check prices at:

Radeon HD 5550

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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