Compare any two graphics cards:
GeForce GTX 850M vs Radeon HD 6570 (OEM) 1GB
IntroThe GeForce GTX 850M has a core clock speed of 876 MHz and a DDR3 memory speed of 1000 MHz. It also features a 128-bit bus, and makes use of a 28 nm design. It features 640 SPUs, 40 TAUs, and 16 Raster Operation Units.Compare all of that to the Radeon HD 6570 (OEM) 1GB, which uses a 40 nm design. AMD has clocked the core frequency at 650 MHz. The GDDR3 memory is set to run at a frequency of 900 MHz on this particular card. It features 480 SPUs along with 24 TAUs and 8 ROPs.
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BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the GeForce GTX 850M should be just a bit faster than the Radeon HD 6570 (OEM) 1GB overall. (explain)
Texel RateThe GeForce GTX 850M will be a lot (approximately 125%) better at anisotropic filtering than the Radeon HD 6570 (OEM) 1GB. (explain)
Pixel RateIf using a high screen resolution is important to you, then the GeForce GTX 850M is superior to the Radeon HD 6570 (OEM) 1GB, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of megabytes per second) that can be transported past the external memory interface in one second. The number is calculated by multiplying the interface width by its memory speed. If it uses DDR RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This figure is worked out by multiplying the total texture units of the card by the core speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly write to its local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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