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GeForce GTX 860M vs Radeon HD 6750

Intro

The GeForce GTX 860M features core clock speeds of 797 MHz on the GPU, and 1000 MHz on the 4096 MB of GDDR5 RAM. It features 1152 SPUs along with 96 Texture Address Units and 16 Rasterization Operator Units.

Compare those specs to the Radeon HD 6750, which uses a 40 nm design. AMD has clocked the core speed at 725 MHz. The GDDR5 RAM runs at a frequency of 1000 MHz on this model. It features 720 SPUs as well as 36 TAUs and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 860M 45 Watts
Radeon HD 6750 86 Watts
Difference: 41 Watts (91%)

Memory Bandwidth

Both cards have the exact same memory bandwidth, so theoretically they should have the same performance. (explain)

Texel Rate

The GeForce GTX 860M will be much (more or less 193%) better at texture filtering than the Radeon HD 6750. (explain)

GeForce GTX 860M 76512 Mtexels/sec
Radeon HD 6750 26100 Mtexels/sec
Difference: 50412 (193%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the GeForce GTX 860M is the winner, but not by far. (explain)

GeForce GTX 860M 12752 Mpixels/sec
Radeon HD 6750 11600 Mpixels/sec
Difference: 1152 (10%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 860M

Amazon.com

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Radeon HD 6750

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 860M Radeon HD 6750
Manufacturer nVidia AMD
Year March 12 2014 January 2011
Code Name GM107 Juniper Pro
Memory 4096 MB 512 MB
Core Speed 797 MHz 725 MHz
Memory Speed 4000 MHz 4000 MHz
Power (Max TDP) 45 watts 86 watts
Bandwidth 64000 MB/sec 64000 MB/sec
Texel Rate 76512 Mtexels/sec 26100 Mtexels/sec
Pixel Rate 12752 Mpixels/sec 11600 Mpixels/sec
Unified Shaders 1152 720
Texture Mapping Units 96 36
Render Output Units 16 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 28 nm 40 nm
Transistors (Unknown) million 1040 million
Bus PCIe 3.0 x16 PCIe x16
DirectX Version DirectX 12 DirectX 11
OpenGL Version OpenGL 4.5 OpenGL 4.0

Memory Bandwidth: Bandwidth is the max amount of information (in units of megabytes per second) that can be moved across the external memory interface within a second. It's worked out by multiplying the interface width by its memory clock speed. In the case of DDR type RAM, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly record to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 860M

Amazon.com

Check prices at:

Radeon HD 6750

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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