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GeForce GTX 880M vs Radeon HD 7870

Intro

The GeForce GTX 880M features a GPU clock speed of 954 MHz, and the 4096 MB of GDDR5 memory is set to run at 1000 MHz through a 256-bit bus. It also is made up of 1536 Stream Processors, 128 Texture Address Units, and 32 Raster Operation Units.

Compare all of that to the Radeon HD 7870, which uses a 28 nm design. AMD has clocked the core speed at 1000 MHz. The GDDR5 memory runs at a speed of 1200 MHz on this specific model. It features 1280 SPUs as well as 80 TAUs and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 880M 6360 points
Radeon HD 7870 6230 points
Difference: 130 (2%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 880M 130 Watts
Radeon HD 7870 175 Watts
Difference: 45 Watts (35%)

Memory Bandwidth

The Radeon HD 7870 should in theory perform a little bit faster than the GeForce GTX 880M overall. (explain)

Radeon HD 7870 153600 MB/sec
GeForce GTX 880M 128000 MB/sec
Difference: 25600 (20%)

Texel Rate

The GeForce GTX 880M should be much (approximately 53%) more effective at AF than the Radeon HD 7870. (explain)

GeForce GTX 880M 122112 Mtexels/sec
Radeon HD 7870 80000 Mtexels/sec
Difference: 42112 (53%)

Pixel Rate

The Radeon HD 7870 is just a bit (more or less 5%) better at FSAA than the GeForce GTX 880M, and also should be capable of handling higher resolutions better. (explain)

Radeon HD 7870 32000 Mpixels/sec
GeForce GTX 880M 30528 Mpixels/sec
Difference: 1472 (5%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 880M

Amazon.com

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Radeon HD 7870

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 880M Radeon HD 7870
Manufacturer nVidia AMD
Year March 12 2014 March 2012
Code Name GK104 Pitcairn XT
Memory 4096 MB 2048 MB
Core Speed 954 MHz 1000 MHz
Memory Speed 4000 MHz 4800 MHz
Power (Max TDP) 130 watts 175 watts
Bandwidth 128000 MB/sec 153600 MB/sec
Texel Rate 122112 Mtexels/sec 80000 Mtexels/sec
Pixel Rate 30528 Mpixels/sec 32000 Mpixels/sec
Unified Shaders 1536 1280
Texture Mapping Units 128 80
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 2800 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.1
OpenGL Version OpenGL 4.5 OpenGL 4.2

Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in MB per second) that can be transported across the external memory interface within a second. The number is calculated by multiplying the interface width by its memory clock speed. In the case of DDR type RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This number is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 880M

Amazon.com

Check prices at:

Radeon HD 7870

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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