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GeForce GTX 880M vs Radeon HD 6870

Intro

The GeForce GTX 880M uses a 28 nm design. nVidia has set the core speed at 954 MHz. The GDDR5 memory is set to run at a frequency of 1000 MHz on this model. It features 1536 SPUs along with 128 TAUs and 32 ROPs.

Compare those specs to the Radeon HD 6870, which comes with GPU clock speed of 900 MHz, and 1024 MB of GDDR5 RAM set to run at 1050 MHz through a 256-bit bus. It also is made up of 1120 SPUs, 56 TAUs, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 880M 6360 points
Radeon HD 6870 2870 points
Difference: 3490 (122%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 880M 130 Watts
Radeon HD 6870 151 Watts
Difference: 21 Watts (16%)

Memory Bandwidth

In theory, the Radeon HD 6870 should perform a little bit faster than the GeForce GTX 880M in general. (explain)

Radeon HD 6870 134400 MB/sec
GeForce GTX 880M 128000 MB/sec
Difference: 6400 (5%)

Texel Rate

The GeForce GTX 880M is a lot (more or less 142%) better at texture filtering than the Radeon HD 6870. (explain)

GeForce GTX 880M 122112 Mtexels/sec
Radeon HD 6870 50400 Mtexels/sec
Difference: 71712 (142%)

Pixel Rate

If running with a high resolution is important to you, then the GeForce GTX 880M is a better choice, but it probably won't make a huge difference. (explain)

GeForce GTX 880M 30528 Mpixels/sec
Radeon HD 6870 28800 Mpixels/sec
Difference: 1728 (6%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 880M

Amazon.com

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Radeon HD 6870

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 880M Radeon HD 6870
Manufacturer nVidia AMD
Year March 12 2014 October 2010
Code Name GK104 Barts XT
Memory 4096 MB 1024 MB
Core Speed 954 MHz 900 MHz
Memory Speed 4000 MHz 4200 MHz
Power (Max TDP) 130 watts 151 watts
Bandwidth 128000 MB/sec 134400 MB/sec
Texel Rate 122112 Mtexels/sec 50400 Mtexels/sec
Pixel Rate 30528 Mpixels/sec 28800 Mpixels/sec
Unified Shaders 1536 1120
Texture Mapping Units 128 56
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 40 nm
Transistors (Unknown) million 1700 million
Bus PCIe 3.0 x16 PCIe x16
DirectX Version DirectX 12 DirectX 11
OpenGL Version OpenGL 4.5 OpenGL 4.1

Memory Bandwidth: Bandwidth is the maximum amount of data (in units of MB per second) that can be transferred past the external memory interface within a second. It's calculated by multiplying the interface width by its memory speed. If it uses DDR RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly record to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 880M

Amazon.com

Check prices at:

Radeon HD 6870

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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