Compare any two graphics cards:
Radeon HD 6450 (OEM) vs Radeon R7 M360
IntroThe Radeon HD 6450 (OEM) features a clock speed of 625 MHz and a GDDR3 memory frequency of 800 MHz. It also features a 64-bit memory bus, and makes use of a 40 nm design. It is made up of 160 SPUs, 8 Texture Address Units, and 4 Raster Operation Units.Compare those specs to the Radeon R7 M360, which comes with a GPU core clock speed of 1125 MHz, and 2048 MB of DDR3 RAM running at 1000 MHz through a 64-bit bus. It also features 384 Stream Processors, 24 TAUs, and 8 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksMemory BandwidthTheoretically speaking, the Radeon R7 M360 should be a lot faster than the Radeon HD 6450 (OEM) in general. (explain)
Texel RateThe Radeon R7 M360 will be much (approximately 440%) more effective at anisotropic filtering than the Radeon HD 6450 (OEM). (explain)
Pixel RateIf using a high resolution is important to you, then the Radeon R7 M360 is superior to the Radeon HD 6450 (OEM), by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of data (in units of megabytes per second) that can be transported past the external memory interface within a second. The number is calculated by multiplying the bus width by its memory speed. If the card has DDR RAM, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This number is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly write to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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