Compare any two graphics cards:
GeForce GTX 650 Ti 2GB vs Radeon R9 M370X
IntroThe GeForce GTX 650 Ti 2GB uses a 28 nm design. nVidia has set the core frequency at 928 MHz. The GDDR5 memory is set to run at a frequency of 1350 MHz on this particular card. It features 768 SPUs as well as 64 TAUs and 16 ROPs.Compare all of that to the Radeon R9 M370X, which uses a 28 nm design. AMD has clocked the core frequency at 800 MHz. The GDDR5 memory is set to run at a frequency of 1125 MHz on this specific card. It features 640 SPUs along with 40 Texture Address Units and 16 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksMemory BandwidthPerformance-wise, the GeForce GTX 650 Ti 2GB should in theory be a little bit superior to the Radeon R9 M370X in general. (explain)
Texel RateThe GeForce GTX 650 Ti 2GB is quite a bit (more or less 86%) faster with regards to texture filtering than the Radeon R9 M370X. (explain)
Pixel RateThe GeForce GTX 650 Ti 2GB is a small bit (more or less 16%) better at full screen anti-aliasing than the Radeon R9 M370X, and also will be capable of handling higher resolutions more effectively. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of information (counted in MB per second) that can be moved past the external memory interface in a second. It is calculated by multiplying the card's interface width by the speed of its memory. In the case of DDR type RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
Be the first to leave a comment!