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GeForce GTX 460 vs Radeon R9 M370X

Intro

The GeForce GTX 460 has a clock speed of 675 MHz and a GDDR5 memory frequency of 900 MHz. It also makes use of a 192-bit memory bus, and makes use of a 40 nm design. It features 336 SPUs, 56 TAUs, and 24 Raster Operation Units.

Compare all of that to the Radeon R9 M370X, which comes with core clock speeds of 800 MHz on the GPU, and 1125 MHz on the 2048 MB of GDDR5 memory. It features 640 SPUs as well as 40 TAUs and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Theoretically, the GeForce GTX 460 should be just a bit faster than the Radeon R9 M370X in general. (explain)

GeForce GTX 460 86400 MB/sec
Radeon R9 M370X 72000 MB/sec
Difference: 14400 (20%)

Texel Rate

The GeForce GTX 460 will be just a bit (approximately 18%) better at anisotropic filtering than the Radeon R9 M370X. (explain)

GeForce GTX 460 37800 Mtexels/sec
Radeon R9 M370X 32000 Mtexels/sec
Difference: 5800 (18%)

Pixel Rate

The GeForce GTX 460 is quite a bit (more or less 27%) faster with regards to anti-aliasing than the Radeon R9 M370X, and capable of handling higher screen resolutions without losing too much performance. (explain)

GeForce GTX 460 16200 Mpixels/sec
Radeon R9 M370X 12800 Mpixels/sec
Difference: 3400 (27%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 460

Amazon.com

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Radeon R9 M370X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 460 Radeon R9 M370X
Manufacturer nVidia AMD
Year July 2010 2015
Code Name GF104 Cape Verde
Memory 768 MB 2048 MB
Core Speed 675 MHz 800 MHz
Memory Speed 3600 MHz 4500 MHz
Power (Max TDP) 150 watts (Unknown) watts
Bandwidth 86400 MB/sec 72000 MB/sec
Texel Rate 37800 Mtexels/sec 32000 Mtexels/sec
Pixel Rate 16200 Mpixels/sec 12800 Mpixels/sec
Unified Shaders 336 640
Texture Mapping Units 56 40
Render Output Units 24 16
Bus Type GDDR5 GDDR5
Bus Width 192-bit 128-bit
Fab Process 40 nm 28 nm
Transistors 1950 million (Unknown) million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 12
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of MB per second) that can be transferred across the external memory interface in one second. It's worked out by multiplying the card's bus width by its memory speed. If the card has DDR type RAM, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This is calculated by multiplying the total texture units by the core clock speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly record to the local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTX 460

Amazon.com

Check prices at:

Radeon R9 M370X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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