Compare any two graphics cards:
VS

GeForce 9800 GTX vs Radeon HD 4830 1GB

Intro

The GeForce 9800 GTX has core speeds of 675 MHz on the GPU, and 1100 MHz on the 512 MB of GDDR3 memory. It features 128 SPUs along with 64 Texture Address Units and 16 Rasterization Operator Units.

Compare those specifications to the Radeon HD 4830 1GB, which has a clock frequency of 575 MHz and a GDDR4 memory speed of 900 MHz. It also uses a 256-bit bus, and uses a 55 nm design. It is comprised of 640(128x5) SPUs, 32 Texture Address Units, and 16 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 4830 1GB 95 Watts
GeForce 9800 GTX 140 Watts
Difference: 45 Watts (47%)

Memory Bandwidth

Theoretically, the GeForce 9800 GTX should perform a lot faster than the Radeon HD 4830 1GB in general. (explain)

GeForce 9800 GTX 70400 MB/sec
Radeon HD 4830 1GB 57600 MB/sec
Difference: 12800 (22%)

Texel Rate

The GeForce 9800 GTX should be quite a bit (approximately 135%) faster with regards to AF than the Radeon HD 4830 1GB. (explain)

GeForce 9800 GTX 43200 Mtexels/sec
Radeon HD 4830 1GB 18400 Mtexels/sec
Difference: 24800 (135%)

Pixel Rate

The GeForce 9800 GTX will be a small bit (more or less 17%) better at FSAA than the Radeon HD 4830 1GB, and also should be capable of handling higher screen resolutions more effectively. (explain)

GeForce 9800 GTX 10800 Mpixels/sec
Radeon HD 4830 1GB 9200 Mpixels/sec
Difference: 1600 (17%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 9800 GTX

Amazon.com

Check prices at:

Radeon HD 4830 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 9800 GTX Radeon HD 4830 1GB
Manufacturer nVidia AMD
Year April 2008 Oct 21, 2008
Code Name G92 RV770 LE
Memory 512 MB 1024 MB
Core Speed 675 MHz 575 MHz
Memory Speed 2200 MHz 1800 MHz
Power (Max TDP) 140 watts 95 watts
Bandwidth 70400 MB/sec 57600 MB/sec
Texel Rate 43200 Mtexels/sec 18400 Mtexels/sec
Pixel Rate 10800 Mpixels/sec 9200 Mpixels/sec
Unified Shaders 128 640(128x5)
Texture Mapping Units 64 32
Render Output Units 16 16
Bus Type GDDR3 GDDR4
Bus Width 256-bit 256-bit
Fab Process 65 nm 55 nm
Transistors 754 million 956 million
Bus PCIe x16 2.0 PCIe 2.0 x16
DirectX Version DirectX 10 DirectX 10.1
OpenGL Version OpenGL 3.0 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of MB per second) that can be moved across the external memory interface within a second. It is calculated by multiplying the bus width by the speed of its memory. If the card has DDR memory, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This figure is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly write to its local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

GeForce 9800 GTX

Amazon.com

Check prices at:

Radeon HD 4830 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield