Compare any two graphics cards:
GeForce GT 440 1.5GB vs Radeon R9 M375
IntroThe GeForce GT 440 1.5GB comes with a GPU clock speed of 594 MHz, and the 1536 MB of GDDR3 memory is set to run at 900 MHz through a 192-bit bus. It also is made up of 144 Stream Processors, 24 Texture Address Units, and 24 Raster Operation Units.Compare all that to the Radeon R9 M375, which features core clock speeds of 1015 MHz on the GPU, and 1100 MHz on the 4096 MB of DDR3 memory. It features 640 SPUs along with 40 TAUs and 16 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksMemory BandwidthIn theory, the GeForce GT 440 1.5GB should perform much faster than the Radeon R9 M375 overall. (explain)
Texel RateThe Radeon R9 M375 should be quite a bit (approximately 185%) better at AF than the GeForce GT 440 1.5GB. (explain)
Pixel RateThe Radeon R9 M375 will be a small bit (approximately 14%) more effective at FSAA than the GeForce GT 440 1.5GB, and also will be capable of handling higher screen resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of information (measured in MB per second) that can be transferred across the external memory interface in a second. It is calculated by multiplying the interface width by its memory clock speed. If it uses DDR type memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This is worked out by multiplying the total texture units by the core speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly record to its local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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