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GeForce GTX 970M vs Radeon R9 M380

Intro

The GeForce GTX 970M comes with a clock frequency of 924 MHz and a GDDR5 memory frequency of 1000 MHz. It also makes use of a 192-bit bus, and uses a 28 nm design. It is comprised of 1280 SPUs, 80 TAUs, and 48 ROPs.

Compare all of that to the Radeon R9 M380, which features a clock speed of 1000 MHz and a GDDR5 memory speed of 1500 MHz. It also features a 128-bit bus, and uses a 28 nm design. It is comprised of 640 SPUs, 40 TAUs, and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Both cards have exactly the same bandwidth, so in theory they should have the same performance. (explain)

Texel Rate

The GeForce GTX 970M should be quite a bit (more or less 85%) more effective at texture filtering than the Radeon R9 M380. (explain)

GeForce GTX 970M 73920 Mtexels/sec
Radeon R9 M380 40000 Mtexels/sec
Difference: 33920 (85%)

Pixel Rate

The GeForce GTX 970M should be much (about 177%) faster with regards to full screen anti-aliasing than the Radeon R9 M380, and capable of handling higher resolutions without losing too much performance. (explain)

GeForce GTX 970M 44352 Mpixels/sec
Radeon R9 M380 16000 Mpixels/sec
Difference: 28352 (177%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 970M

Amazon.com

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Radeon R9 M380

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 970M Radeon R9 M380
Manufacturer nVidia AMD
Year October 7 2014 2015
Code Name GM204 Cape Verde
Memory 3072 MB 4096 MB
Core Speed 924 MHz 1000 MHz
Memory Speed 4000 MHz 6000 MHz
Power (Max TDP) 75 watts (Unknown) watts
Bandwidth 96000 MB/sec 96000 MB/sec
Texel Rate 73920 Mtexels/sec 40000 Mtexels/sec
Pixel Rate 44352 Mpixels/sec 16000 Mpixels/sec
Unified Shaders 1280 640
Texture Mapping Units 80 40
Render Output Units 48 16
Bus Type GDDR5 GDDR5
Bus Width 192-bit 128-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of data (counted in MB per second) that can be transferred across the external memory interface in one second. The number is calculated by multiplying the bus width by its memory speed. If the card has DDR type RAM, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This figure is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly write to its local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX 970M

Amazon.com

Check prices at:

Radeon R9 M380

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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