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Radeon R7 260X vs Radeon R9 M380

Intro

The Radeon R7 260X features a core clock frequency of 1100 MHz and a GDDR5 memory frequency of 1625 MHz. It also makes use of a 128-bit memory bus, and uses a 28 nm design. It is comprised of 896 SPUs, 56 Texture Address Units, and 16 Raster Operation Units.

Compare all that to the Radeon R9 M380, which comes with clock speeds of 1000 MHz on the GPU, and 1500 MHz on the 4096 MB of GDDR5 RAM. It features 640 SPUs as well as 40 Texture Address Units and 16 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

The Radeon R7 260X, in theory, should be a small bit faster than the Radeon R9 M380 in general. (explain)

Radeon R7 260X 104000 MB/sec
Radeon R9 M380 96000 MB/sec
Difference: 8000 (8%)

Texel Rate

The Radeon R7 260X should be a lot (about 54%) more effective at texture filtering than the Radeon R9 M380. (explain)

Radeon R7 260X 61600 Mtexels/sec
Radeon R9 M380 40000 Mtexels/sec
Difference: 21600 (54%)

Pixel Rate

If using high levels of AA is important to you, then the Radeon R7 260X is the winner, but it probably won't make a huge difference. (explain)

Radeon R7 260X 17600 Mpixels/sec
Radeon R9 M380 16000 Mpixels/sec
Difference: 1600 (10%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon R7 260X

Amazon.com

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Radeon R9 M380

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon R7 260X Radeon R9 M380
Manufacturer AMD AMD
Year October 2013 2015
Code Name Bonaire XTX Cape Verde
Memory 2048 MB 4096 MB
Core Speed 1100 MHz 1000 MHz
Memory Speed 6500 MHz 6000 MHz
Power (Max TDP) 115 watts (Unknown) watts
Bandwidth 104000 MB/sec 96000 MB/sec
Texel Rate 61600 Mtexels/sec 40000 Mtexels/sec
Pixel Rate 17600 Mpixels/sec 16000 Mpixels/sec
Unified Shaders 896 640
Texture Mapping Units 56 40
Render Output Units 16 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 28 nm 28 nm
Transistors 2080 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.2 DirectX 12
OpenGL Version OpenGL 4.3 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of data (measured in megabytes per second) that can be transferred over the external memory interface in one second. The number is worked out by multiplying the card's interface width by its memory clock speed. In the case of DDR type RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This number is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly record to its local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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Radeon R7 260X

Amazon.com

Check prices at:

Radeon R9 M380

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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