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Radeon HD 7790 vs Radeon R9 M380

Intro

The Radeon HD 7790 has a GPU core clock speed of 1000 MHz, and the 1024 MB of GDDR5 memory is set to run at 1500 MHz through a 128-bit bus. It also features 896 Stream Processors, 56 Texture Address Units, and 16 ROPs.

Compare those specs to the Radeon R9 M380, which has GPU clock speed of 1000 MHz, and 4096 MB of GDDR5 memory running at 1500 MHz through a 128-bit bus. It also features 640 SPUs, 40 Texture Address Units, and 16 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Both cards have exactly the same memory bandwidth, so in theory they should have the same performance. (explain)

Texel Rate

The Radeon HD 7790 is much (more or less 40%) more effective at AF than the Radeon R9 M380. (explain)

Radeon HD 7790 56000 Mtexels/sec
Radeon R9 M380 40000 Mtexels/sec
Difference: 16000 (40%)

Pixel Rate

Both cards have exactly the same pixel rate, so in theory they should perform equally good at at anti-aliasing, and be able to handle the same screen resolutions. (explain)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

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Radeon HD 7790

Amazon.com

Check prices at:

Radeon R9 M380

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 7790 Radeon R9 M380
Manufacturer AMD AMD
Year March 2013 2015
Code Name Bonaire XT Cape Verde
Memory 1024 MB 4096 MB
Core Speed 1000 MHz 1000 MHz
Memory Speed 6000 MHz 6000 MHz
Power (Max TDP) 85 watts (Unknown) watts
Bandwidth 96000 MB/sec 96000 MB/sec
Texel Rate 56000 Mtexels/sec 40000 Mtexels/sec
Pixel Rate 16000 Mpixels/sec 16000 Mpixels/sec
Unified Shaders 896 640
Texture Mapping Units 56 40
Render Output Units 16 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 28 nm 28 nm
Transistors 2080 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.1 DirectX 12
OpenGL Version OpenGL 4.3 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in MB per second) that can be transported past the external memory interface within a second. It's worked out by multiplying the card's bus width by the speed of its memory. In the case of DDR memory, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This is calculated by multiplying the total number of texture units by the core speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

Radeon HD 7790

Amazon.com

Check prices at:

Radeon R9 M380

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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