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GeForce GTX 970 vs Radeon R9 380X

Intro

The GeForce GTX 970 features a clock speed of 1050 MHz and a GDDR5 memory frequency of 1750 MHz. It also features a 256-bit bus, and uses a 28 nm design. It is comprised of 1664 SPUs, 104 Texture Address Units, and 64 ROPs.

Compare those specifications to the Radeon R9 380X, which comes with a core clock speed of 970 MHz and a GDDR5 memory speed of 1425 MHz. It also features a 256-bit bus, and uses a 28 nm design. It features 2048 SPUs, 128 Texture Address Units, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 970 10867 points
Radeon R9 380X 9519 points
Difference: 1348 (14%)

Ethereum Mining Hash Rate

GeForce GTX 970 19 Mh/s
Radeon R9 380X 19 Mh/s
Difference: 0 (0%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 970 145 Watts
Radeon R9 380X 190 Watts
Difference: 45 Watts (31%)

Memory Bandwidth

Theoretically, the GeForce GTX 970 should perform a lot faster than the Radeon R9 380X overall. (explain)

GeForce GTX 970 224000 MB/sec
Radeon R9 380X 182400 MB/sec
Difference: 41600 (23%)

Texel Rate

The Radeon R9 380X is just a bit (more or less 14%) faster with regards to AF than the GeForce GTX 970. (explain)

Radeon R9 380X 124160 Mtexels/sec
GeForce GTX 970 109200 Mtexels/sec
Difference: 14960 (14%)

Pixel Rate

The GeForce GTX 970 is a lot (approximately 116%) more effective at full screen anti-aliasing than the Radeon R9 380X, and also should be able to handle higher screen resolutions without slowing down too much. (explain)

GeForce GTX 970 67200 Mpixels/sec
Radeon R9 380X 31040 Mpixels/sec
Difference: 36160 (116%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 970

Amazon.com

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Radeon R9 380X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 970 Radeon R9 380X
Manufacturer nVidia AMD
Year September 2014 November 2015
Code Name GM204-200 Tonga XT
Memory 4096 MB 4096 MB
Core Speed 1050 MHz 970 MHz
Memory Speed 7000 MHz 5700 MHz
Power (Max TDP) 145 watts 190 watts
Bandwidth 224000 MB/sec 182400 MB/sec
Texel Rate 109200 Mtexels/sec 124160 Mtexels/sec
Pixel Rate 67200 Mpixels/sec 31040 Mpixels/sec
Unified Shaders 1664 2048
Texture Mapping Units 104 128
Render Output Units 64 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 5200 million 5000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.2 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in megabytes per second) that can be moved across the external memory interface within a second. It is calculated by multiplying the interface width by its memory speed. If the card has DDR RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This is worked out by multiplying the total texture units by the core speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the most pixels the graphics card could possibly write to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX 970

Amazon.com

Check prices at:

Radeon R9 380X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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