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GeForce GTX 1070 vs Radeon HD 5970

Intro

The GeForce GTX 1070 features a GPU core clock speed of 1506 MHz, and the 8192 MB of GDDR5 RAM runs at 2000 MHz through a 256-bit bus. It also features 1920 Stream Processors, 120 TAUs, and 64 ROPs.

Compare those specs to the Radeon HD 5970, which has a core clock frequency of 725 MHz and a GDDR5 memory frequency of 1000 MHz. It also features a 256-bit memory bus, and uses a 40 nm design. It features 1600 SPUs, 160 Texture Address Units, and 64 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1070 150 Watts
Radeon HD 5970 294 Watts
Difference: 144 Watts (96%)

Memory Bandwidth

As far as performance goes, the GeForce GTX 1070 should theoretically be a bit superior to the Radeon HD 5970 in general. (explain)

GeForce GTX 1070 262144 MB/sec
Radeon HD 5970 256000 MB/sec
Difference: 6144 (2%)

Texel Rate

The Radeon HD 5970 will be quite a bit (more or less 28%) better at anisotropic filtering than the GeForce GTX 1070. (explain)

Radeon HD 5970 232000 Mtexels/sec
GeForce GTX 1070 180720 Mtexels/sec
Difference: 51280 (28%)

Pixel Rate

If running with a high screen resolution is important to you, then the GeForce GTX 1070 is a better choice, but it probably won't make a huge difference. (explain)

GeForce GTX 1070 96384 Mpixels/sec
Radeon HD 5970 92800 Mpixels/sec
Difference: 3584 (4%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 1070

Amazon.com

Check prices at:

Radeon HD 5970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1070 Radeon HD 5970
Manufacturer nVidia AMD
Year June 2016 November 2009
Code Name GP104-200 Hemlock XT
Memory 8192 MB 1024 MB (x2)
Core Speed 1506 MHz 725 MHz (x2)
Memory Speed 8000 MHz 4000 MHz (x2)
Power (Max TDP) 150 watts 294 watts
Bandwidth 262144 MB/sec 256000 MB/sec
Texel Rate 180720 Mtexels/sec 232000 Mtexels/sec
Pixel Rate 96384 Mpixels/sec 92800 Mpixels/sec
Unified Shaders 1920 1600 (x2)
Texture Mapping Units 120 160 (x2)
Render Output Units 64 64 (x2)
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit (x2)
Fab Process 16 nm 40 nm
Transistors 7200 million 2154 million
Bus PCIe 3.0 x16 PCIe x16
DirectX Version DirectX 12.0 DirectX 11
OpenGL Version OpenGL 4.5 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the largest amount of information (measured in MB per second) that can be transferred over the external memory interface in a second. It is calculated by multiplying the interface width by the speed of its memory. If it uses DDR RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This figure is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the most pixels the graphics card can possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX 1070

Amazon.com

Check prices at:

Radeon HD 5970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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