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Radeon R9 290 vs Radeon RX 480

Intro

The Radeon R9 290 features a core clock speed of 800 MHz and a GDDR5 memory speed of 1250 MHz. It also uses a 512-bit bus, and makes use of a 28 nm design. It features 2560 SPUs, 160 Texture Address Units, and 64 ROPs.

Compare those specs to the Radeon RX 480, which has core clock speeds of 1120 MHz on the GPU, and 2000 MHz on the 8192 MB of GDDR5 memory. It features 2304 SPUs as well as 144 TAUs and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX 480 13349 points
Radeon R9 290 9876 points
Difference: 3473 (35%)

Zcash Mining Hash Rate

Radeon R9 290 283 Sol/s
Radeon RX 480 280 Sol/s
Difference: 3 (1%)

Ethereum Mining Hash Rate

Radeon R9 290 29 Mh/s
Radeon RX 480 27 Mh/s
Difference: 2 (7%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 480 150 Watts
Radeon R9 290 300 Watts
Difference: 150 Watts (100%)

Memory Bandwidth

Theoretically, the Radeon R9 290 should perform much faster than the Radeon RX 480 in general. (explain)

Radeon R9 290 320000 MB/sec
Radeon RX 480 262144 MB/sec
Difference: 57856 (22%)

Texel Rate

The Radeon RX 480 should be much (more or less 26%) more effective at AF than the Radeon R9 290. (explain)

Radeon RX 480 161280 Mtexels/sec
Radeon R9 290 128000 Mtexels/sec
Difference: 33280 (26%)

Pixel Rate

The Radeon R9 290 should be quite a bit (about 43%) faster with regards to full screen anti-aliasing than the Radeon RX 480, and also will be able to handle higher resolutions better. (explain)

Radeon R9 290 51200 Mpixels/sec
Radeon RX 480 35840 Mpixels/sec
Difference: 15360 (43%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon R9 290

Amazon.com

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Radeon RX 480

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon R9 290 Radeon RX 480
Manufacturer AMD AMD
Year November 2013 June 2016
Code Name Hawaii PRO Polaris 10
Memory 4096 MB 8192 MB
Core Speed 800 MHz 1120 MHz
Memory Speed 5000 MHz 8000 MHz
Power (Max TDP) 300 watts 150 watts
Bandwidth 320000 MB/sec 262144 MB/sec
Texel Rate 128000 Mtexels/sec 161280 Mtexels/sec
Pixel Rate 51200 Mpixels/sec 35840 Mpixels/sec
Unified Shaders 2560 2304
Texture Mapping Units 160 144
Render Output Units 64 32
Bus Type GDDR5 GDDR5
Bus Width 512-bit 256-bit
Fab Process 28 nm 14 nm
Transistors 6200 million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.2 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of data (in units of megabytes per second) that can be transferred past the external memory interface in a second. The number is worked out by multiplying the card's interface width by its memory speed. In the case of DDR type memory, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This number is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to its local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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Radeon R9 290

Amazon.com

Check prices at:

Radeon RX 480

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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