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GeForce GTX Titan vs Radeon RX 480

Intro

The GeForce GTX Titan comes with a clock speed of 837 MHz and a GDDR5 memory frequency of 1502 MHz. It also uses a 384-bit bus, and makes use of a 28 nm design. It is comprised of 2688 SPUs, 224 TAUs, and 48 ROPs.

Compare all that to the Radeon RX 480, which has GPU core speed of 1120 MHz, and 8192 MB of GDDR5 RAM set to run at 2000 MHz through a 256-bit bus. It also is made up of 2304 Stream Processors, 144 TAUs, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX 480 13349 points
GeForce GTX Titan 10162 points
Difference: 3187 (31%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 480 150 Watts
GeForce GTX Titan 250 Watts
Difference: 100 Watts (67%)

Memory Bandwidth

The GeForce GTX Titan, in theory, should be just a bit faster than the Radeon RX 480 overall. (explain)

GeForce GTX Titan 288384 MB/sec
Radeon RX 480 262144 MB/sec
Difference: 26240 (10%)

Texel Rate

The GeForce GTX Titan is a little bit (approximately 16%) more effective at anisotropic filtering than the Radeon RX 480. (explain)

GeForce GTX Titan 187488 Mtexels/sec
Radeon RX 480 161280 Mtexels/sec
Difference: 26208 (16%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the GeForce GTX Titan is superior to the Radeon RX 480, but only just. (explain)

GeForce GTX Titan 40176 Mpixels/sec
Radeon RX 480 35840 Mpixels/sec
Difference: 4336 (12%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX Titan

Amazon.com

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Radeon RX 480

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX Titan Radeon RX 480
Manufacturer nVidia AMD
Year February 2013 June 2016
Code Name GK110 Polaris 10
Memory 6144 MB 8192 MB
Core Speed 837 MHz 1120 MHz
Memory Speed 6008 MHz 8000 MHz
Power (Max TDP) 250 watts 150 watts
Bandwidth 288384 MB/sec 262144 MB/sec
Texel Rate 187488 Mtexels/sec 161280 Mtexels/sec
Pixel Rate 40176 Mpixels/sec 35840 Mpixels/sec
Unified Shaders 2688 2304
Texture Mapping Units 224 144
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 384-bit 256-bit
Fab Process 28 nm 14 nm
Transistors 7080 million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Bandwidth is the largest amount of data (counted in megabytes per second) that can be transported across the external memory interface within a second. The number is calculated by multiplying the card's interface width by the speed of its memory. If it uses DDR memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This figure is calculated by multiplying the total texture units by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly record to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX Titan

Amazon.com

Check prices at:

Radeon RX 480

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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