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Geforce GTX 770 vs Radeon RX 480 4GB

Intro

The Geforce GTX 770 has a GPU clock speed of 1046 MHz, and the 2048 MB of GDDR5 RAM is set to run at 1753 MHz through a 256-bit bus. It also is made up of 1536 SPUs, 128 Texture Address Units, and 32 ROPs.

Compare all of that to the Radeon RX 480 4GB, which has a clock frequency of 1120 MHz and a GDDR5 memory frequency of 1750 MHz. It also features a 256-bit memory bus, and makes use of a 14 nm design. It features 2304 SPUs, 144 TAUs, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

Ethereum Mining Hash Rate

Radeon RX 480 4GB 25 Mh/s
Geforce GTX 770 14 Mh/s
Difference: 11 (79%)

Zcash Mining Hash Rate

Radeon RX 480 4GB 267 Sol/s
Geforce GTX 770 70 Sol/s
Difference: 197 (281%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 480 4GB 150 Watts
Geforce GTX 770 230 Watts
Difference: 80 Watts (53%)

Memory Bandwidth

As far as performance goes, the Radeon RX 480 4GB should theoretically be a bit superior to the Geforce GTX 770 in general. (explain)

Radeon RX 480 4GB 229376 MB/sec
Geforce GTX 770 224384 MB/sec
Difference: 4992 (2%)

Texel Rate

The Radeon RX 480 4GB should be a small bit (approximately 20%) more effective at anisotropic filtering than the Geforce GTX 770. (explain)

Radeon RX 480 4GB 161280 Mtexels/sec
Geforce GTX 770 133888 Mtexels/sec
Difference: 27392 (20%)

Pixel Rate

The Radeon RX 480 4GB will be just a bit (approximately 7%) faster with regards to FSAA than the Geforce GTX 770, and also should be able to handle higher resolutions more effectively. (explain)

Radeon RX 480 4GB 35840 Mpixels/sec
Geforce GTX 770 33472 Mpixels/sec
Difference: 2368 (7%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Geforce GTX 770

Amazon.com

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Radeon RX 480 4GB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 770 Radeon RX 480 4GB
Manufacturer nVidia AMD
Year May 2013 June 2016
Code Name GK104 Polaris 10
Memory 2048 MB 4096 MB
Core Speed 1046 MHz 1120 MHz
Memory Speed 7012 MHz 7000 MHz
Power (Max TDP) 230 watts 150 watts
Bandwidth 224384 MB/sec 229376 MB/sec
Texel Rate 133888 Mtexels/sec 161280 Mtexels/sec
Pixel Rate 33472 Mpixels/sec 35840 Mpixels/sec
Unified Shaders 1536 2304
Texture Mapping Units 128 144
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 14 nm
Transistors 3540 million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of megabytes per second) that can be transferred across the external memory interface in one second. It's calculated by multiplying the card's bus width by the speed of its memory. If it uses DDR RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This is calculated by multiplying the total number of texture units by the core speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly write to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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Geforce GTX 770

Amazon.com

Check prices at:

Radeon RX 480 4GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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