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GeForce GTX 1060 3GB vs Radeon R9 270

Intro

The GeForce GTX 1060 3GB features a clock frequency of 1506 MHz and a GDDR5 memory frequency of 2000 MHz. It also features a 192-bit bus, and uses a 16 nm design. It features 1152 SPUs, 72 TAUs, and 48 Raster Operation Units.

Compare those specs to the Radeon R9 270, which has clock speeds of 900 MHz on the GPU, and 1400 MHz on the 2048 MB of GDDR5 memory. It features 1280 SPUs as well as 80 Texture Address Units and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

Ethereum Mining Hash Rate

GeForce GTX 1060 3GB 19 Mh/s
Radeon R9 270 15 Mh/s
Difference: 4 (27%)

3DMark Fire Strike Graphics Score

GeForce GTX 1060 3GB 12185 points
Radeon R9 270 5943 points
Difference: 6242 (105%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1060 3GB 120 Watts
Radeon R9 270 150 Watts
Difference: 30 Watts (25%)

Memory Bandwidth

In theory, the GeForce GTX 1060 3GB is 10% quicker than the Radeon R9 270 overall, because of its higher data rate. (explain)

GeForce GTX 1060 3GB 196608 MB/sec
Radeon R9 270 179200 MB/sec
Difference: 17408 (10%)

Texel Rate

The GeForce GTX 1060 3GB is quite a bit (more or less 51%) better at anisotropic filtering than the Radeon R9 270. (explain)

GeForce GTX 1060 3GB 108432 Mtexels/sec
Radeon R9 270 72000 Mtexels/sec
Difference: 36432 (51%)

Pixel Rate

If using a high screen resolution is important to you, then the GeForce GTX 1060 3GB is the winner, by a large margin. (explain)

GeForce GTX 1060 3GB 72288 Mpixels/sec
Radeon R9 270 28800 Mpixels/sec
Difference: 43488 (151%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1060 3GB

Amazon.com

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Radeon R9 270

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1060 3GB Radeon R9 270
Manufacturer nVidia AMD
Year August 2016 November 2013
Code Name GP106-300 Curacao Pro
Memory 3072 MB 2048 MB
Core Speed 1506 MHz 900 MHz
Memory Speed 8000 MHz 5600 MHz
Power (Max TDP) 120 watts 150 watts
Bandwidth 196608 MB/sec 179200 MB/sec
Texel Rate 108432 Mtexels/sec 72000 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 28800 Mpixels/sec
Unified Shaders 1152 1280
Texture Mapping Units 72 80
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 16 nm 28 nm
Transistors 4400 million 2800 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of information (counted in MB per second) that can be transferred across the external memory interface in one second. The number is worked out by multiplying the interface width by its memory speed. If it uses DDR type memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly write to its local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 1060 3GB

Amazon.com

Check prices at:

Radeon R9 270

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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