Compare any two graphics cards:
VS

GeForce GTX 1060 3GB vs Radeon HD 6990

Intro

The GeForce GTX 1060 3GB comes with a GPU clock speed of 1506 MHz, and the 3072 MB of GDDR5 memory runs at 2000 MHz through a 192-bit bus. It also is made up of 1152 Stream Processors, 72 TAUs, and 48 ROPs.

Compare those specifications to the Radeon HD 6990, which comes with GPU core speed of 830 MHz, and 2048 MB of GDDR5 RAM set to run at 1250 MHz through a 256-bit bus. It also is comprised of 1536 Stream Processors, 96 TAUs, and 32 Raster Operation Units.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

Ethereum Mining Hash Rate

Radeon HD 6990 24 Mh/s
GeForce GTX 1060 3GB 19 Mh/s
Difference: 5 (26%)

3DMark Fire Strike Graphics Score

GeForce GTX 1060 3GB 12185 points
Radeon HD 6990 5820 points
Difference: 6365 (109%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1060 3GB 120 Watts
Radeon HD 6990 375 Watts
Difference: 255 Watts (213%)

Memory Bandwidth

Theoretically speaking, the Radeon HD 6990 should perform much faster than the GeForce GTX 1060 3GB overall. (explain)

Radeon HD 6990 320000 MB/sec
GeForce GTX 1060 3GB 196608 MB/sec
Difference: 123392 (63%)

Texel Rate

The Radeon HD 6990 is much (more or less 47%) better at AF than the GeForce GTX 1060 3GB. (explain)

Radeon HD 6990 159360 Mtexels/sec
GeForce GTX 1060 3GB 108432 Mtexels/sec
Difference: 50928 (47%)

Pixel Rate

If using a high resolution is important to you, then the GeForce GTX 1060 3GB is a better choice, by far. (explain)

GeForce GTX 1060 3GB 72288 Mpixels/sec
Radeon HD 6990 53120 Mpixels/sec
Difference: 19168 (36%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 1060 3GB

Amazon.com

Check prices at:

Radeon HD 6990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 1060 3GB Radeon HD 6990
Manufacturer nVidia AMD
Year August 2016 March 2011
Code Name GP106-300 Antilles
Memory 3072 MB 2048 MB (x2)
Core Speed 1506 MHz 830 MHz (x2)
Memory Speed 8000 MHz 5000 MHz (x2)
Power (Max TDP) 120 watts 375 watts
Bandwidth 196608 MB/sec 320000 MB/sec
Texel Rate 108432 Mtexels/sec 159360 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 53120 Mpixels/sec
Unified Shaders 1152 1536 (x2)
Texture Mapping Units 72 96 (x2)
Render Output Units 48 32 (x2)
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit (x2)
Fab Process 16 nm 40 nm
Transistors 4400 million 2640 million
Bus PCIe 3.0 x16 PCIe 2.1 x16
DirectX Version DirectX 12.0 DirectX 11
OpenGL Version OpenGL 4.5 OpenGL 4.1

Memory Bandwidth: Bandwidth is the maximum amount of information (counted in MB per second) that can be transported over the external memory interface within a second. The number is calculated by multiplying the bus width by its memory clock speed. If it uses DDR RAM, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This figure is calculated by multiplying the total amount of texture units by the core speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly write to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX 1060 3GB

Amazon.com

Check prices at:

Radeon HD 6990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield