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GeForce 8600 GT 512MB DDR2 vs Radeon HD 4650 512MB

Intro

The GeForce 8600 GT 512MB DDR2 makes use of a 80 nm design. nVidia has clocked the core speed at 540 MHz. The DDR2 memory is set to run at a frequency of 400 MHz on this particular card. It features 32 SPUs as well as 16 TAUs and 8 ROPs.

Compare those specs to the Radeon HD 4650 512MB, which features a clock frequency of 600 MHz and a DDR2 memory frequency of 500 MHz. It also uses a 128-bit bus, and uses a 55 nm design. It is made up of 320(64x5) SPUs, 32 Texture Address Units, and 8 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 8600 GT 512MB DDR2 47 Watts
Radeon HD 4650 512MB 55 Watts
Difference: 8 Watts (17%)

Memory Bandwidth

In theory, the Radeon HD 4650 512MB should be 25% quicker than the GeForce 8600 GT 512MB DDR2 in general, due to its greater data rate. (explain)

Radeon HD 4650 512MB 16000 MB/sec
GeForce 8600 GT 512MB DDR2 12800 MB/sec
Difference: 3200 (25%)

Texel Rate

The Radeon HD 4650 512MB will be much (about 122%) faster with regards to AF than the GeForce 8600 GT 512MB DDR2. (explain)

Radeon HD 4650 512MB 19200 Mtexels/sec
GeForce 8600 GT 512MB DDR2 8640 Mtexels/sec
Difference: 10560 (122%)

Pixel Rate

The Radeon HD 4650 512MB should be a little bit (about 11%) better at full screen anti-aliasing than the GeForce 8600 GT 512MB DDR2, and also capable of handling higher resolutions better. (explain)

Radeon HD 4650 512MB 4800 Mpixels/sec
GeForce 8600 GT 512MB DDR2 4320 Mpixels/sec
Difference: 480 (11%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 8600 GT 512MB DDR2

Amazon.com

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Radeon HD 4650 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8600 GT 512MB DDR2 Radeon HD 4650 512MB
Manufacturer nVidia AMD
Year April 2007 Sep 10, 2008
Code Name G84 RV730 PRO
Memory 512 MB 512 MB
Core Speed 540 MHz 600 MHz
Memory Speed 800 MHz 1000 MHz
Power (Max TDP) 47 watts 55 watts
Bandwidth 12800 MB/sec 16000 MB/sec
Texel Rate 8640 Mtexels/sec 19200 Mtexels/sec
Pixel Rate 4320 Mpixels/sec 4800 Mpixels/sec
Unified Shaders 32 320(64x5)
Texture Mapping Units 16 32
Render Output Units 8 8
Bus Type DDR2 DDR2
Bus Width 128-bit 128-bit
Fab Process 80 nm 55 nm
Transistors 289 million 514 million
Bus PCIe x16 PCIe 2.0 x16, AGP 8x
DirectX Version DirectX 10 DirectX 10.1
OpenGL Version OpenGL 3.0 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in MB per second) that can be transferred over the external memory interface within a second. It's worked out by multiplying the bus width by the speed of its memory. In the case of DDR type RAM, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This figure is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly record to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce 8600 GT 512MB DDR2

Amazon.com

Check prices at:

Radeon HD 4650 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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