Compare any two graphics cards:
GeForce GTX 970 vs Radeon RX 470 4GB
IntroThe GeForce GTX 970 features a GPU clock speed of 1050 MHz, and the 4096 MB of GDDR5 RAM runs at 1750 MHz through a 256-bit bus. It also features 1664 SPUs, 104 Texture Address Units, and 64 Raster Operation Units.Compare all that to the Radeon RX 470 4GB, which makes use of a 14 nm design. AMD has clocked the core frequency at 926 MHz. The GDDR5 RAM is set to run at a frequency of 1650 MHz on this particular card. It features 2048 SPUs along with 128 TAUs and 32 ROPs.
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BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
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Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe GeForce GTX 970 should in theory perform a small bit faster than the Radeon RX 470 4GB overall. (explain)
Texel RateThe Radeon RX 470 4GB will be a little bit (more or less 9%) better at texture filtering than the GeForce GTX 970. (explain)
Pixel RateThe GeForce GTX 970 should be much (about 127%) faster with regards to AA than the Radeon RX 470 4GB, and also will be able to handle higher screen resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of data (counted in MB per second) that can be moved over the external memory interface in a second. The number is calculated by multiplying the bus width by its memory speed. If the card has DDR memory, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total texture units by the core speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly record to the local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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