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GeForce GTX 970 vs Radeon RX 470 4GB

Intro

The GeForce GTX 970 features a GPU clock speed of 1050 MHz, and the 4096 MB of GDDR5 RAM runs at 1750 MHz through a 256-bit bus. It also features 1664 SPUs, 104 Texture Address Units, and 64 Raster Operation Units.

Compare all that to the Radeon RX 470 4GB, which makes use of a 14 nm design. AMD has clocked the core frequency at 926 MHz. The GDDR5 RAM is set to run at a frequency of 1650 MHz on this particular card. It features 2048 SPUs along with 128 TAUs and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

Zcash Mining Hash Rate

Radeon RX 470 4GB 270 Sol/s
GeForce GTX 970 262 Sol/s
Difference: 8 (3%)

Ethereum Mining Hash Rate

Radeon RX 470 4GB 27 Mh/s
GeForce GTX 970 19 Mh/s
Difference: 8 (42%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 470 4GB 120 Watts
GeForce GTX 970 145 Watts
Difference: 25 Watts (21%)

Memory Bandwidth

The GeForce GTX 970 should in theory perform a small bit faster than the Radeon RX 470 4GB overall. (explain)

GeForce GTX 970 224000 MB/sec
Radeon RX 470 4GB 211200 MB/sec
Difference: 12800 (6%)

Texel Rate

The Radeon RX 470 4GB will be a little bit (more or less 9%) better at texture filtering than the GeForce GTX 970. (explain)

Radeon RX 470 4GB 118528 Mtexels/sec
GeForce GTX 970 109200 Mtexels/sec
Difference: 9328 (9%)

Pixel Rate

The GeForce GTX 970 should be much (about 127%) faster with regards to AA than the Radeon RX 470 4GB, and also will be able to handle higher screen resolutions better. (explain)

GeForce GTX 970 67200 Mpixels/sec
Radeon RX 470 4GB 29632 Mpixels/sec
Difference: 37568 (127%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 970

Amazon.com

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Radeon RX 470 4GB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 970 Radeon RX 470 4GB
Manufacturer nVidia AMD
Year September 2014 August 2016
Code Name GM204-200 Polaris 10
Memory 4096 MB 4096 MB
Core Speed 1050 MHz 926 MHz
Memory Speed 7000 MHz 6600 MHz
Power (Max TDP) 145 watts 120 watts
Bandwidth 224000 MB/sec 211200 MB/sec
Texel Rate 109200 Mtexels/sec 118528 Mtexels/sec
Pixel Rate 67200 Mpixels/sec 29632 Mpixels/sec
Unified Shaders 1664 2048
Texture Mapping Units 104 128
Render Output Units 64 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 14 nm
Transistors 5200 million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.2 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of data (counted in MB per second) that can be moved over the external memory interface in a second. The number is calculated by multiplying the bus width by its memory speed. If the card has DDR memory, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total texture units by the core speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly record to the local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 970

Amazon.com

Check prices at:

Radeon RX 470 4GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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