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Geforce GTX 770 vs Radeon RX 470 4GB

Intro

The Geforce GTX 770 has a clock frequency of 1046 MHz and a GDDR5 memory frequency of 1753 MHz. It also makes use of a 256-bit bus, and uses a 28 nm design. It features 1536 SPUs, 128 TAUs, and 32 ROPs.

Compare those specs to the Radeon RX 470 4GB, which has GPU clock speed of 926 MHz, and 4096 MB of GDDR5 memory running at 1650 MHz through a 256-bit bus. It also is made up of 2048 SPUs, 128 TAUs, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

Ethereum Mining Hash Rate

Radeon RX 470 4GB 27 Mh/s
Geforce GTX 770 14 Mh/s
Difference: 13 (93%)

Zcash Mining Hash Rate

Radeon RX 470 4GB 270 Sol/s
Geforce GTX 770 70 Sol/s
Difference: 200 (286%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 470 4GB 120 Watts
Geforce GTX 770 230 Watts
Difference: 110 Watts (92%)

Memory Bandwidth

Performance-wise, the Geforce GTX 770 should theoretically be just a bit superior to the Radeon RX 470 4GB in general. (explain)

Geforce GTX 770 224384 MB/sec
Radeon RX 470 4GB 211200 MB/sec
Difference: 13184 (6%)

Texel Rate

The Geforce GTX 770 will be a bit (approximately 13%) better at AF than the Radeon RX 470 4GB. (explain)

Geforce GTX 770 133888 Mtexels/sec
Radeon RX 470 4GB 118528 Mtexels/sec
Difference: 15360 (13%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the Geforce GTX 770 is a better choice, but not by far. (explain)

Geforce GTX 770 33472 Mpixels/sec
Radeon RX 470 4GB 29632 Mpixels/sec
Difference: 3840 (13%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Geforce GTX 770

Amazon.com

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Radeon RX 470 4GB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 770 Radeon RX 470 4GB
Manufacturer nVidia AMD
Year May 2013 August 2016
Code Name GK104 Polaris 10
Memory 2048 MB 4096 MB
Core Speed 1046 MHz 926 MHz
Memory Speed 7012 MHz 6600 MHz
Power (Max TDP) 230 watts 120 watts
Bandwidth 224384 MB/sec 211200 MB/sec
Texel Rate 133888 Mtexels/sec 118528 Mtexels/sec
Pixel Rate 33472 Mpixels/sec 29632 Mpixels/sec
Unified Shaders 1536 2048
Texture Mapping Units 128 128
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 14 nm
Transistors 3540 million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of information (in units of megabytes per second) that can be moved over the external memory interface in a second. It's calculated by multiplying the interface width by its memory clock speed. If the card has DDR memory, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This figure is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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Geforce GTX 770

Amazon.com

Check prices at:

Radeon RX 470 4GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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