Compare any two graphics cards:
GeForce 9500 GT 1GB GDDR3 vs Radeon HD 4650 1GB
IntroThe GeForce 9500 GT 1GB GDDR3 uses a 55 nm design. nVidia has clocked the core speed at 550 MHz. The GDDR3 memory runs at a speed of 800 MHz on this particular card. It features 32 SPUs along with 16 Texture Address Units and 8 ROPs.Compare those specs to the Radeon HD 4650 1GB, which uses a 55 nm design. AMD has clocked the core speed at 600 MHz. The GDDR3 memory is set to run at a speed of 700 MHz on this particular model. It features 320(64x5) SPUs along with 32 TAUs and 8 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the GeForce 9500 GT 1GB GDDR3 should perform a small bit faster than the Radeon HD 4650 1GB overall. (explain)
Texel RateThe Radeon HD 4650 1GB will be much (approximately 118%) faster with regards to AF than the GeForce 9500 GT 1GB GDDR3. (explain)
Pixel RateThe Radeon HD 4650 1GB should be a bit (about 9%) better at full screen anti-aliasing than the GeForce 9500 GT 1GB GDDR3, and capable of handling higher screen resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of information (counted in MB per second) that can be transported across the external memory interface in one second. It's worked out by multiplying the interface width by the speed of its memory. If it uses DDR type RAM, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This number is worked out by multiplying the total texture units of the card by the core speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly write to its local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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One Response to “GeForce 9500 GT 1GB GDDR3 vs Radeon HD 4650 1GB”its good see the deff. thank you.