Compare any two graphics cards:
GeForce GTX 1050 vs GeForce GTX 560 Ti
IntroThe GeForce GTX 1050 uses a 14 nm design. nVidia has set the core speed at 1354 MHz. The GDDR5 RAM runs at a speed of 1750 MHz on this card. It features 640 SPUs as well as 40 Texture Address Units and 32 ROPs.Compare those specifications to the GeForce GTX 560 Ti, which uses a 40 nm design. nVidia has clocked the core speed at 822 MHz. The GDDR5 RAM runs at a speed of 1002 MHz on this particular model. It features 384 SPUs along with 64 Texture Address Units and 32 Rasterization Operator Units.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the GeForce GTX 560 Ti should perform a small bit faster than the GeForce GTX 1050 overall. (explain)
Texel RateThe GeForce GTX 1050 should be a small bit (more or less 3%) better at anisotropic filtering than the GeForce GTX 560 Ti. (explain)
Pixel RateThe GeForce GTX 1050 will be quite a bit (more or less 65%) faster with regards to full screen anti-aliasing than the GeForce GTX 560 Ti, and should be capable of handling higher screen resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of information (measured in MB per second) that can be transported over the external memory interface in a second. It is worked out by multiplying the bus width by the speed of its memory. If the card has DDR RAM, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This number is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to its local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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Comments
One Response to “GeForce GTX 1050 vs GeForce GTX 560 Ti”Well i have both cards and the gtx 560 ti way out performs the 1050.The 1050 barely plays any of the games I like on low settings and the 560 plays them fine on medium to high yet all the reviews say otherwise