Compare any two graphics cards:
VS

GeForce GTX 1050 vs GeForce GTX 460 SE

Intro

The GeForce GTX 1050 comes with a GPU core speed of 1354 MHz, and the 2048 MB of GDDR5 memory runs at 1750 MHz through a 128-bit bus. It also features 640 SPUs, 40 Texture Address Units, and 32 Raster Operation Units.

Compare those specs to the GeForce GTX 460 SE, which comes with a clock frequency of 650 MHz and a GDDR5 memory speed of 850 MHz. It also uses a 256-bit memory bus, and uses a 40 nm design. It features 288 SPUs, 48 TAUs, and 32 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 75 Watts
GeForce GTX 460 SE 150 Watts
Difference: 75 Watts (100%)

Memory Bandwidth

The GeForce GTX 1050 should in theory be a small bit faster than the GeForce GTX 460 SE in general. (explain)

GeForce GTX 1050 114688 MB/sec
GeForce GTX 460 SE 108800 MB/sec
Difference: 5888 (5%)

Texel Rate

The GeForce GTX 1050 will be quite a bit (approximately 74%) faster with regards to texture filtering than the GeForce GTX 460 SE. (explain)

GeForce GTX 1050 54160 Mtexels/sec
GeForce GTX 460 SE 31200 Mtexels/sec
Difference: 22960 (74%)

Pixel Rate

If using a high screen resolution is important to you, then the GeForce GTX 1050 is a better choice, and very much so. (explain)

GeForce GTX 1050 43328 Mpixels/sec
GeForce GTX 460 SE 20800 Mpixels/sec
Difference: 22528 (108%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 1050

Amazon.com

Check prices at:

GeForce GTX 460 SE

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 1050 GeForce GTX 460 SE
Manufacturer nVidia nVidia
Year October 2016 November 2010
Code Name GP107-300 GF104
Memory 2048 MB 1024 MB
Core Speed 1354 MHz 650 MHz
Memory Speed 7000 MHz 3400 MHz
Power (Max TDP) 75 watts 150 watts
Bandwidth 114688 MB/sec 108800 MB/sec
Texel Rate 54160 Mtexels/sec 31200 Mtexels/sec
Pixel Rate 43328 Mpixels/sec 20800 Mpixels/sec
Unified Shaders 640 288
Texture Mapping Units 40 48
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 14 nm 40 nm
Transistors 3300 million 1950 million
Bus PCIe 3.0 x16 PCIe x16
DirectX Version DirectX 12.0 DirectX 11
OpenGL Version OpenGL 4.5 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the max amount of information (in units of megabytes per second) that can be transferred over the external memory interface within a second. The number is calculated by multiplying the card's bus width by its memory clock speed. If it uses DDR type RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This is worked out by multiplying the total number of texture units by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly record to the local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX 1050

Amazon.com

Check prices at:

GeForce GTX 460 SE

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield