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GeForce GTX 1050 Ti vs GeForce GTX 980M

Intro

The GeForce GTX 1050 Ti uses a 14 nm design. nVidia has set the core speed at 1290 MHz. The GDDR5 RAM is set to run at a frequency of 1750 MHz on this particular model. It features 768 SPUs as well as 48 TAUs and 32 ROPs.

Compare all that to the GeForce GTX 980M, which has GPU clock speed of 1038 MHz, and 4096 MB of GDDR5 RAM running at 1000 MHz through a 256-bit bus. It also features 1536 Stream Processors, 96 TAUs, and 64 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 980M 9476 points
GeForce GTX 1050 Ti 7734 points
Difference: 1742 (23%)

Zcash Mining Hash Rate

GeForce GTX 980M 155 Sol/s
GeForce GTX 1050 Ti 138 Sol/s
Difference: 17 (12%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 Ti 75 Watts
GeForce GTX 980M 100 Watts
Difference: 25 Watts (33%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 980M is 12% faster than the GeForce GTX 1050 Ti in general, because of its greater bandwidth. (explain)

GeForce GTX 980M 128000 MB/sec
GeForce GTX 1050 Ti 114688 MB/sec
Difference: 13312 (12%)

Texel Rate

The GeForce GTX 980M will be quite a bit (more or less 61%) faster with regards to texture filtering than the GeForce GTX 1050 Ti. (explain)

GeForce GTX 980M 99648 Mtexels/sec
GeForce GTX 1050 Ti 61920 Mtexels/sec
Difference: 37728 (61%)

Pixel Rate

The GeForce GTX 980M will be much (about 61%) more effective at AA than the GeForce GTX 1050 Ti, and also should be capable of handling higher screen resolutions while still performing well. (explain)

GeForce GTX 980M 66432 Mpixels/sec
GeForce GTX 1050 Ti 41280 Mpixels/sec
Difference: 25152 (61%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1050 Ti

Amazon.com

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GeForce GTX 980M

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1050 Ti GeForce GTX 980M
Manufacturer nVidia nVidia
Year October 2016 October 7 2014
Code Name GP107-400 GM204
Memory 4096 MB 4096 MB
Core Speed 1290 MHz 1038 MHz
Memory Speed 7000 MHz 4000 MHz
Power (Max TDP) 75 watts 100 watts
Bandwidth 114688 MB/sec 128000 MB/sec
Texel Rate 61920 Mtexels/sec 99648 Mtexels/sec
Pixel Rate 41280 Mpixels/sec 66432 Mpixels/sec
Unified Shaders 768 1536
Texture Mapping Units 48 96
Render Output Units 32 64
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 14 nm 28 nm
Transistors 3300 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of data (measured in megabytes per second) that can be transported past the external memory interface in one second. It's worked out by multiplying the card's interface width by its memory speed. In the case of DDR memory, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This is calculated by multiplying the total amount of texture units by the core speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly record to the local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX 1050 Ti

Amazon.com

Check prices at:

GeForce GTX 980M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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