Compare any two graphics cards:
VS

GeForce GTX 1050 Ti vs Radeon HD 6870

Intro

The GeForce GTX 1050 Ti comes with a clock frequency of 1290 MHz and a GDDR5 memory frequency of 1750 MHz. It also uses a 128-bit memory bus, and uses a 14 nm design. It features 768 SPUs, 48 Texture Address Units, and 32 ROPs.

Compare that to the Radeon HD 6870, which has a core clock frequency of 900 MHz and a GDDR5 memory speed of 1050 MHz. It also uses a 256-bit memory bus, and makes use of a 40 nm design. It is comprised of 1120 SPUs, 56 Texture Address Units, and 32 ROPs.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1050 Ti 7734 points
Radeon HD 6870 2870 points
Difference: 4864 (169%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 Ti 75 Watts
Radeon HD 6870 151 Watts
Difference: 76 Watts (101%)

Memory Bandwidth

The Radeon HD 6870 should in theory be a little bit faster than the GeForce GTX 1050 Ti in general. (explain)

Radeon HD 6870 134400 MB/sec
GeForce GTX 1050 Ti 114688 MB/sec
Difference: 19712 (17%)

Texel Rate

The GeForce GTX 1050 Ti should be a lot (more or less 23%) better at AF than the Radeon HD 6870. (explain)

GeForce GTX 1050 Ti 61920 Mtexels/sec
Radeon HD 6870 50400 Mtexels/sec
Difference: 11520 (23%)

Pixel Rate

If running with a high resolution is important to you, then the GeForce GTX 1050 Ti is a better choice, by a large margin. (explain)

GeForce GTX 1050 Ti 41280 Mpixels/sec
Radeon HD 6870 28800 Mpixels/sec
Difference: 12480 (43%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 1050 Ti

Amazon.com

Check prices at:

Radeon HD 6870

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 1050 Ti Radeon HD 6870
Manufacturer nVidia AMD
Year October 2016 October 2010
Code Name GP107-400 Barts XT
Memory 4096 MB 1024 MB
Core Speed 1290 MHz 900 MHz
Memory Speed 7000 MHz 4200 MHz
Power (Max TDP) 75 watts 151 watts
Bandwidth 114688 MB/sec 134400 MB/sec
Texel Rate 61920 Mtexels/sec 50400 Mtexels/sec
Pixel Rate 41280 Mpixels/sec 28800 Mpixels/sec
Unified Shaders 768 1120
Texture Mapping Units 48 56
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 14 nm 40 nm
Transistors 3300 million 1700 million
Bus PCIe 3.0 x16 PCIe x16
DirectX Version DirectX 12.0 DirectX 11
OpenGL Version OpenGL 4.5 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the maximum amount of data (in units of MB per second) that can be transferred over the external memory interface in a second. The number is calculated by multiplying the interface width by its memory clock speed. In the case of DDR RAM, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This number is calculated by multiplying the total number of texture units by the core speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly record to its local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 1050 Ti

Amazon.com

Check prices at:

Radeon HD 6870

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield