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GeForce GTX 1050 Ti vs Radeon HD 4850 X2 1GB

Intro

The GeForce GTX 1050 Ti comes with a GPU core speed of 1290 MHz, and the 4096 MB of GDDR5 RAM is set to run at 1750 MHz through a 128-bit bus. It also features 768 SPUs, 48 Texture Address Units, and 32 Raster Operation Units.

Compare all that to the Radeon HD 4850 X2 1GB, which comes with a clock speed of 625 MHz and a GDDR3 memory frequency of 993 MHz. It also uses a 256-bit bus, and uses a 55 nm design. It features 800(160x5) SPUs, 40 Texture Address Units, and 16 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 Ti 75 Watts
Radeon HD 4850 X2 1GB 250 Watts
Difference: 175 Watts (233%)

Memory Bandwidth

As far as performance goes, the Radeon HD 4850 X2 1GB should theoretically be a bit superior to the GeForce GTX 1050 Ti overall. (explain)

Radeon HD 4850 X2 1GB 127104 MB/sec
GeForce GTX 1050 Ti 114688 MB/sec
Difference: 12416 (11%)

Texel Rate

The GeForce GTX 1050 Ti should be quite a bit (approximately 24%) more effective at texture filtering than the Radeon HD 4850 X2 1GB. (explain)

GeForce GTX 1050 Ti 61920 Mtexels/sec
Radeon HD 4850 X2 1GB 50000 Mtexels/sec
Difference: 11920 (24%)

Pixel Rate

The GeForce GTX 1050 Ti should be a lot (approximately 106%) more effective at FSAA than the Radeon HD 4850 X2 1GB, and should be able to handle higher resolutions more effectively. (explain)

GeForce GTX 1050 Ti 41280 Mpixels/sec
Radeon HD 4850 X2 1GB 20000 Mpixels/sec
Difference: 21280 (106%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 1050 Ti

Amazon.com

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Radeon HD 4850 X2 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1050 Ti Radeon HD 4850 X2 1GB
Manufacturer nVidia AMD
Year October 2016 Nov 7, 2008
Code Name GP107-400 R700
Memory 4096 MB 1024 MB (x2)
Core Speed 1290 MHz 625 MHz (x2)
Memory Speed 7000 MHz 1986 MHz (x2)
Power (Max TDP) 75 watts 250 watts
Bandwidth 114688 MB/sec 127104 MB/sec
Texel Rate 61920 Mtexels/sec 50000 Mtexels/sec
Pixel Rate 41280 Mpixels/sec 20000 Mpixels/sec
Unified Shaders 768 800(160x5) (x2)
Texture Mapping Units 48 40 (x2)
Render Output Units 32 16 (x2)
Bus Type GDDR5 GDDR3
Bus Width 128-bit 256-bit (x2)
Fab Process 14 nm 55 nm
Transistors 3300 million 956 million
Bus PCIe 3.0 x16 PCIe 2.0 x16 (PCIe bridge)
DirectX Version DirectX 12.0 DirectX 10.1
OpenGL Version OpenGL 4.5 OpenGL 3.0

Memory Bandwidth: Bandwidth is the largest amount of data (counted in MB per second) that can be transferred past the external memory interface in a second. It is worked out by multiplying the interface width by its memory speed. In the case of DDR type RAM, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This figure is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly write to the local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX 1050 Ti

Amazon.com

Check prices at:

Radeon HD 4850 X2 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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