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Geforce GTX 1080 Ti vs Radeon Pro Duo

Intro

The Geforce GTX 1080 Ti features a core clock speed of 1480 MHz and a GDDR5X memory frequency of 1376 MHz. It also makes use of a 352-bit bus, and makes use of a 16 nm design. It is comprised of 3584 SPUs, 224 Texture Address Units, and 88 ROPs.

Compare those specifications to the Radeon Pro Duo, which has a core clock speed of 1000 MHz and a HBM memory speed of 500 MHz. It also makes use of a 4096-bit bus, and makes use of a 28 nm design. It is made up of 4096 SPUs, 256 TAUs, and 64 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Geforce GTX 1080 Ti 27629 points
Radeon Pro Duo 27167 points
Difference: 462 (2%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Geforce GTX 1080 Ti 250 Watts
Radeon Pro Duo 350 Watts
Difference: 100 Watts (40%)

Memory Bandwidth

In theory, the Radeon Pro Duo is 107% quicker than the Geforce GTX 1080 Ti overall, due to its higher data rate. (explain)

Radeon Pro Duo 1024000 MB/sec
Geforce GTX 1080 Ti 495616 MB/sec
Difference: 528384 (107%)

Texel Rate

The Radeon Pro Duo should be much (about 54%) better at texture filtering than the Geforce GTX 1080 Ti. (explain)

Radeon Pro Duo 512000 Mtexels/sec
Geforce GTX 1080 Ti 331520 Mtexels/sec
Difference: 180480 (54%)

Pixel Rate

The Geforce GTX 1080 Ti should be a little bit (about 2%) better at FSAA than the Radeon Pro Duo, and also should be capable of handling higher screen resolutions without losing too much performance. (explain)

Geforce GTX 1080 Ti 130240 Mpixels/sec
Radeon Pro Duo 128000 Mpixels/sec
Difference: 2240 (2%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Geforce GTX 1080 Ti

Amazon.com

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Radeon Pro Duo

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 1080 Ti Radeon Pro Duo
Manufacturer nVidia AMD
Year March 2017 April 2016
Code Name GP102 Fiji XT
Memory 11264 MB 4096 MB (x2)
Core Speed 1480 MHz 1000 MHz (x2)
Memory Speed 11008 MHz 500 MHz (x2)
Power (Max TDP) 250 watts 350 watts
Bandwidth 495616 MB/sec 1024000 MB/sec
Texel Rate 331520 Mtexels/sec 512000 Mtexels/sec
Pixel Rate 130240 Mpixels/sec 128000 Mpixels/sec
Unified Shaders 3584 4096 (x2)
Texture Mapping Units 224 256 (x2)
Render Output Units 88 64 (x2)
Bus Type GDDR5X HBM
Bus Width 352-bit 4096-bit (x2)
Fab Process 16 nm 28 nm
Transistors 12000 million 8900 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of information (counted in MB per second) that can be transported across the external memory interface in a second. It's worked out by multiplying the card's interface width by the speed of its memory. In the case of DDR memory, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly write to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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Geforce GTX 1080 Ti

Amazon.com

Check prices at:

Radeon Pro Duo

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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