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GeForce GTX 295 vs Radeon RX 570

Intro

The GeForce GTX 295 uses a 55 nm design. nVidia has clocked the core frequency at 576 MHz. The GDDR3 RAM runs at a speed of 999 MHz on this model. It features 240 SPUs along with 80 TAUs and 28 Rasterization Operator Units.

Compare those specifications to the Radeon RX 570, which makes use of a 14 nm design. AMD has clocked the core frequency at 1168 MHz. The GDDR5 memory works at a speed of 1750 MHz on this particular model. It features 2048 SPUs along with 128 Texture Address Units and 32 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 570 150 Watts
GeForce GTX 295 289 Watts
Difference: 139 Watts (93%)

Memory Bandwidth

The Radeon RX 570, in theory, should be a bit faster than the GeForce GTX 295 overall. (explain)

Radeon RX 570 229376 MB/sec
GeForce GTX 295 223776 MB/sec
Difference: 5600 (3%)

Texel Rate

The Radeon RX 570 will be quite a bit (approximately 62%) faster with regards to AF than the GeForce GTX 295. (explain)

Radeon RX 570 149504 Mtexels/sec
GeForce GTX 295 92160 Mtexels/sec
Difference: 57344 (62%)

Pixel Rate

The Radeon RX 570 will be a small bit (about 16%) faster with regards to anti-aliasing than the GeForce GTX 295, and capable of handling higher resolutions better. (explain)

Radeon RX 570 37376 Mpixels/sec
GeForce GTX 295 32256 Mpixels/sec
Difference: 5120 (16%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 295

Amazon.com

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Radeon RX 570

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 295 Radeon RX 570
Manufacturer nVidia AMD
Year January 8, 2009 April 2017
Code Name G200b Polaris 20
Memory 896 MB (x2) 4096 MB
Core Speed 576 MHz (x2) 1168 MHz
Memory Speed 1998 MHz (x2) 7000 MHz
Power (Max TDP) 289 watts 150 watts
Bandwidth 223776 MB/sec 229376 MB/sec
Texel Rate 92160 Mtexels/sec 149504 Mtexels/sec
Pixel Rate 32256 Mpixels/sec 37376 Mpixels/sec
Unified Shaders 240 (x2) 2048
Texture Mapping Units 80 (x2) 128
Render Output Units 28 (x2) 32
Bus Type GDDR3 GDDR5
Bus Width 448-bit (x2) 256-bit
Fab Process 55 nm 14 nm
Transistors 1400 million 5700 million
Bus PCIe x16 2.0 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 12.0
OpenGL Version OpenGL 3.1 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in MB per second) that can be transported past the external memory interface in one second. It's calculated by multiplying the interface width by its memory clock speed. If it uses DDR RAM, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This number is calculated by multiplying the total texture units by the core speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the most pixels the graphics card can possibly record to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce GTX 295

Amazon.com

Check prices at:

Radeon RX 570

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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