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GeForce GTX 560 vs Radeon RX 550

Intro

The GeForce GTX 560 comes with core speeds of 810 MHz on the GPU, and 1001 MHz on the 1024 MB of GDDR5 RAM. It features 336 SPUs as well as 56 Texture Address Units and 32 Rasterization Operator Units.

Compare those specs to the Radeon RX 550, which comes with a core clock frequency of 1100 MHz and a GDDR5 memory speed of 1750 MHz. It also uses a 128-bit memory bus, and makes use of a 14 nm design. It is comprised of 512 SPUs, 32 TAUs, and 16 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX 550 3507 points
GeForce GTX 560 3030 points
Difference: 477 (16%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 550 50 Watts
GeForce GTX 560 150 Watts
Difference: 100 Watts (200%)

Memory Bandwidth

As far as performance goes, the GeForce GTX 560 should in theory be a little bit better than the Radeon RX 550 in general. (explain)

GeForce GTX 560 128128 MB/sec
Radeon RX 550 114688 MB/sec
Difference: 13440 (12%)

Texel Rate

The GeForce GTX 560 will be a lot (about 29%) better at texture filtering than the Radeon RX 550. (explain)

GeForce GTX 560 45360 Mtexels/sec
Radeon RX 550 35200 Mtexels/sec
Difference: 10160 (29%)

Pixel Rate

The GeForce GTX 560 should be a lot (about 47%) better at FSAA than the Radeon RX 550, and also should be capable of handling higher resolutions without losing too much performance. (explain)

GeForce GTX 560 25920 Mpixels/sec
Radeon RX 550 17600 Mpixels/sec
Difference: 8320 (47%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 560

Amazon.com

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Radeon RX 550

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 560 Radeon RX 550
Manufacturer nVidia AMD
Year May 2011 April 2017
Code Name GF114 Polaris 12
Memory 1024 MB 2048 MB
Core Speed 810 MHz 1100 MHz
Memory Speed 4004 MHz 7000 MHz
Power (Max TDP) 150 watts 50 watts
Bandwidth 128128 MB/sec 114688 MB/sec
Texel Rate 45360 Mtexels/sec 35200 Mtexels/sec
Pixel Rate 25920 Mpixels/sec 17600 Mpixels/sec
Unified Shaders 336 512
Texture Mapping Units 56 32
Render Output Units 32 16
Bus Type GDDR5 GDDR5
Bus Width 256-bit 128-bit
Fab Process 40 nm 14 nm
Transistors 1950 million 2200 million
Bus PCIe 2.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 12.0
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of data (counted in megabytes per second) that can be transferred past the external memory interface in one second. The number is calculated by multiplying the bus width by the speed of its memory. In the case of DDR RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total texture units by the core clock speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly record to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce GTX 560

Amazon.com

Check prices at:

Radeon RX 550

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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