Compare any two graphics cards:
VS

GeForce GT 1030 vs GeForce GT 240 GDDR5 1GB

Intro

The GeForce GT 1030 makes use of a 16 nm design. nVidia has clocked the core speed at 1265 MHz. The GDDR5 RAM runs at a frequency of 1502 MHz on this specific card. It features 384 SPUs along with 32 TAUs and 16 ROPs.

Compare those specifications to the GeForce GT 240 GDDR5 1GB, which has GPU clock speed of 550 MHz, and 1024 MB of GDDR5 RAM running at 850 MHz through a 128-bit bus. It also is made up of 96 Stream Processors, 32 Texture Address Units, and 8 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 1030 30 Watts
GeForce GT 240 GDDR5 1GB 70 Watts
Difference: 40 Watts (133%)

Memory Bandwidth

In theory, the GeForce GT 240 GDDR5 1GB should be 11% faster than the GeForce GT 1030 overall, due to its higher bandwidth. (explain)

GeForce GT 240 GDDR5 1GB 54400 MB/sec
GeForce GT 1030 49152 MB/sec
Difference: 5248 (11%)

Texel Rate

The GeForce GT 1030 should be a lot (about 130%) more effective at AF than the GeForce GT 240 GDDR5 1GB. (explain)

GeForce GT 1030 40480 Mtexels/sec
GeForce GT 240 GDDR5 1GB 17600 Mtexels/sec
Difference: 22880 (130%)

Pixel Rate

The GeForce GT 1030 will be quite a bit (approximately 360%) more effective at FSAA than the GeForce GT 240 GDDR5 1GB, and will be capable of handling higher screen resolutions without losing too much performance. (explain)

GeForce GT 1030 20240 Mpixels/sec
GeForce GT 240 GDDR5 1GB 4400 Mpixels/sec
Difference: 15840 (360%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GT 1030

Amazon.com

Check prices at:

GeForce GT 240 GDDR5 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GT 1030 GeForce GT 240 GDDR5 1GB
Manufacturer nVidia nVidia
Year May 2017 November 2009
Code Name GP108-300 GT215
Memory 2048 MB 1024 MB
Core Speed 1265 MHz 550 MHz
Memory Speed 6008 MHz 3400 MHz
Power (Max TDP) 30 watts 70 watts
Bandwidth 49152 MB/sec 54400 MB/sec
Texel Rate 40480 Mtexels/sec 17600 Mtexels/sec
Pixel Rate 20240 Mpixels/sec 4400 Mpixels/sec
Unified Shaders 384 96
Texture Mapping Units 32 32
Render Output Units 16 8
Bus Type GDDR5 GDDR5
Bus Width 64-bit 128-bit
Fab Process 16 nm 40 nm
Transistors 3300 million 289 million
Bus PCIe 3.0 x16 PCIe x16
DirectX Version DirectX 12.0 DirectX 10.1
OpenGL Version OpenGL 4.5 OpenGL 3.2

Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in megabytes per second) that can be transferred across the external memory interface within a second. The number is worked out by multiplying the bus width by the speed of its memory. In the case of DDR type RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GT 1030

Amazon.com

Check prices at:

GeForce GT 240 GDDR5 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield