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Radeon R9 Nano vs Radeon Vega Frontier Edition

Intro

The Radeon R9 Nano has core clock speeds of 1000 MHz on the GPU, and 500 MHz on the 4096 MB of HBM RAM. It features 4096 SPUs along with 256 TAUs and 64 Rasterization Operator Units.

Compare those specifications to the Radeon Vega Frontier Edition, which makes use of a 14 nm design. AMD has clocked the core speed at 1382 MHz. The HBM2 memory runs at a speed of 1890 MHz on this model. It features 4096 SPUs along with 256 Texture Address Units and 64 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon Vega Frontier Edition 21379 points
Radeon R9 Nano 14918 points
Difference: 6461 (43%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R9 Nano 175 Watts
Radeon Vega Frontier Edition 300 Watts
Difference: 125 Watts (71%)

Memory Bandwidth

Theoretically speaking, the Radeon R9 Nano is 3% quicker than the Radeon Vega Frontier Edition in general, because of its greater data rate. (explain)

Radeon R9 Nano 512000 MB/sec
Radeon Vega Frontier Edition 495452 MB/sec
Difference: 16548 (3%)

Texel Rate

The Radeon Vega Frontier Edition will be a lot (approximately 38%) better at texture filtering than the Radeon R9 Nano. (explain)

Radeon Vega Frontier Edition 353792 Mtexels/sec
Radeon R9 Nano 256000 Mtexels/sec
Difference: 97792 (38%)

Pixel Rate

If running with high levels of AA is important to you, then the Radeon Vega Frontier Edition is a better choice, and very much so. (explain)

Radeon Vega Frontier Edition 88448 Mpixels/sec
Radeon R9 Nano 64000 Mpixels/sec
Difference: 24448 (38%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon R9 Nano

Amazon.com

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Radeon Vega Frontier Edition

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon R9 Nano Radeon Vega Frontier Edition
Manufacturer AMD AMD
Year September 2015 June 2017
Code Name Fiji XT Vega 10 XTX
Memory 4096 MB 16384 MB
Core Speed 1000 MHz 1382 MHz
Memory Speed 500 MHz 1890 MHz
Power (Max TDP) 175 watts 300 watts
Bandwidth 512000 MB/sec 495452 MB/sec
Texel Rate 256000 Mtexels/sec 353792 Mtexels/sec
Pixel Rate 64000 Mpixels/sec 88448 Mpixels/sec
Unified Shaders 4096 4096
Texture Mapping Units 256 256
Render Output Units 64 64
Bus Type HBM HBM2
Bus Width 4096-bit 2048-bit
Fab Process 28 nm 14 nm
Transistors 8900 million 12500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of information (counted in megabytes per second) that can be moved over the external memory interface within a second. It is calculated by multiplying the card's bus width by its memory speed. If it uses DDR memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This number is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

Radeon R9 Nano

Amazon.com

Check prices at:

Radeon Vega Frontier Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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