Compare any two graphics cards:
VS

GeForce 8800 GT 512MB vs Radeon HD 3850 256MB

Intro

The GeForce 8800 GT 512MB makes use of a 65 nm design. nVidia has clocked the core frequency at 600 MHz. The GDDR3 memory works at a frequency of 900 MHz on this card. It features 112 SPUs as well as 56 TAUs and 16 ROPs.

Compare all that to the Radeon HD 3850 256MB, which uses a 55 nm design. AMD has clocked the core frequency at 668 MHz. The GDDR3 memory works at a speed of 828 MHz on this specific card. It features 320(64x5) SPUs along with 16 TAUs and 16 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 3850 256MB 75 Watts
GeForce 8800 GT 512MB 105 Watts
Difference: 30 Watts (40%)

Memory Bandwidth

The GeForce 8800 GT 512MB should theoretically be a bit faster than the Radeon HD 3850 256MB in general. (explain)

GeForce 8800 GT 512MB 57600 MB/sec
Radeon HD 3850 256MB 52992 MB/sec
Difference: 4608 (9%)

Texel Rate

The GeForce 8800 GT 512MB is quite a bit (more or less 214%) better at AF than the Radeon HD 3850 256MB. (explain)

GeForce 8800 GT 512MB 33600 Mtexels/sec
Radeon HD 3850 256MB 10688 Mtexels/sec
Difference: 22912 (214%)

Pixel Rate

If running with a high screen resolution is important to you, then the Radeon HD 3850 256MB is the winner, not by a very large margin though. (explain)

Radeon HD 3850 256MB 10688 Mpixels/sec
GeForce 8800 GT 512MB 9600 Mpixels/sec
Difference: 1088 (11%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 8800 GT 512MB

Amazon.com

Check prices at:

Radeon HD 3850 256MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 8800 GT 512MB Radeon HD 3850 256MB
Manufacturer nVidia AMD
Year Oct 2007 Nov 19, 2007
Code Name G92 RV670 PRO
Memory 512 MB 256 MB
Core Speed 600 MHz 668 MHz
Memory Speed 1800 MHz 1656 MHz
Power (Max TDP) 105 watts 75 watts
Bandwidth 57600 MB/sec 52992 MB/sec
Texel Rate 33600 Mtexels/sec 10688 Mtexels/sec
Pixel Rate 9600 Mpixels/sec 10688 Mpixels/sec
Unified Shaders 112 320(64x5)
Texture Mapping Units 56 16
Render Output Units 16 16
Bus Type GDDR3 GDDR3
Bus Width 256-bit 256-bit
Fab Process 65 nm 55 nm
Transistors 754 million (Unknown) million
Bus PCIe x16 2.0 PCIe 2.0 x16/AGP 8x
DirectX Version DirectX 10 DirectX 10.1
OpenGL Version OpenGL 3.0 OpenGL 3.0

Memory Bandwidth: Bandwidth is the max amount of data (counted in MB per second) that can be transported past the external memory interface in a second. The number is calculated by multiplying the card's bus width by the speed of its memory. In the case of DDR type RAM, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This figure is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to the local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce 8800 GT 512MB

Amazon.com

Check prices at:

Radeon HD 3850 256MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield