Compare any two graphics cards:
VS

Radeon R9 Nano vs Radeon RX Vega 64

Intro

The Radeon R9 Nano makes use of a 28 nm design. AMD has clocked the core speed at 1000 MHz. The HBM RAM is set to run at a speed of 500 MHz on this card. It features 4096 SPUs along with 256 Texture Address Units and 64 ROPs.

Compare all that to the Radeon RX Vega 64, which comes with a clock speed of 1247 MHz and a HBM2 memory speed of 1890 MHz. It also uses a 2048-bit memory bus, and makes use of a 14 nm design. It is comprised of 4096 SPUs, 256 Texture Address Units, and 64 ROPs.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX Vega 64 21986 points
Radeon R9 Nano 14918 points
Difference: 7068 (47%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R9 Nano 175 Watts
Radeon RX Vega 64 295 Watts
Difference: 120 Watts (69%)

Memory Bandwidth

As far as performance goes, the Radeon R9 Nano should theoretically be a small bit superior to the Radeon RX Vega 64 in general. (explain)

Radeon R9 Nano 512000 MB/sec
Radeon RX Vega 64 495411 MB/sec
Difference: 16589 (3%)

Texel Rate

The Radeon RX Vega 64 will be quite a bit (more or less 25%) faster with regards to AF than the Radeon R9 Nano. (explain)

Radeon RX Vega 64 319232 Mtexels/sec
Radeon R9 Nano 256000 Mtexels/sec
Difference: 63232 (25%)

Pixel Rate

The Radeon RX Vega 64 is quite a bit (more or less 25%) more effective at full screen anti-aliasing than the Radeon R9 Nano, and also should be capable of handling higher resolutions without losing too much performance. (explain)

Radeon RX Vega 64 79808 Mpixels/sec
Radeon R9 Nano 64000 Mpixels/sec
Difference: 15808 (25%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

Radeon R9 Nano

Amazon.com

Check prices at:

Radeon RX Vega 64

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model Radeon R9 Nano Radeon RX Vega 64
Manufacturer AMD AMD
Year September 2015 August 2017
Code Name Fiji XT Vega 10 XT
Memory 4096 MB 8192 MB
Core Speed 1000 MHz 1247 MHz
Memory Speed 500 MHz 1890 MHz
Power (Max TDP) 175 watts 295 watts
Bandwidth 512000 MB/sec 495411 MB/sec
Texel Rate 256000 Mtexels/sec 319232 Mtexels/sec
Pixel Rate 64000 Mpixels/sec 79808 Mpixels/sec
Unified Shaders 4096 4096
Texture Mapping Units 256 256
Render Output Units 64 64
Bus Type HBM HBM2
Bus Width 4096-bit 2048-bit
Fab Process 28 nm 14 nm
Transistors 8900 million 12500 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in MB per second) that can be transported past the external memory interface within a second. The number is calculated by multiplying the bus width by its memory clock speed. In the case of DDR type RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This is calculated by multiplying the total texture units of the card by the core speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly record to its local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

Radeon R9 Nano

Amazon.com

Check prices at:

Radeon RX Vega 64

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield