Compare any two graphics cards:
VS

GeForce GTX 1070 Ti vs Radeon RX 480

Intro

The GeForce GTX 1070 Ti has a GPU core speed of 1607 MHz, and the 8192 MB of GDDR5 RAM runs at 2000 MHz through a 256-bit bus. It also is made up of 2432 Stream Processors, 152 Texture Address Units, and 64 Raster Operation Units.

Compare those specs to the Radeon RX 480, which comes with GPU core speed of 1120 MHz, and 8192 MB of GDDR5 RAM set to run at 2000 MHz through a 256-bit bus. It also is made up of 2304 SPUs, 144 TAUs, and 32 Raster Operation Units.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1070 Ti 19808 points
Radeon RX 480 13349 points
Difference: 6459 (48%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 480 150 Watts
GeForce GTX 1070 Ti 180 Watts
Difference: 30 Watts (20%)

Memory Bandwidth

Both cards have exactly the same bandwidth, so in theory they should perform the same. (explain)

Texel Rate

The GeForce GTX 1070 Ti should be a lot (about 51%) better at AF than the Radeon RX 480. (explain)

GeForce GTX 1070 Ti 244264 Mtexels/sec
Radeon RX 480 161280 Mtexels/sec
Difference: 82984 (51%)

Pixel Rate

The GeForce GTX 1070 Ti will be quite a bit (about 187%) better at anti-aliasing than the Radeon RX 480, and will be able to handle higher screen resolutions while still performing well. (explain)

GeForce GTX 1070 Ti 102848 Mpixels/sec
Radeon RX 480 35840 Mpixels/sec
Difference: 67008 (187%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 1070 Ti

Amazon.com

Check prices at:

Radeon RX 480

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 1070 Ti Radeon RX 480
Manufacturer nVidia AMD
Year November 2017 June 2016
Code Name GP104-300 Polaris 10
Memory 8192 MB 8192 MB
Core Speed 1607 MHz 1120 MHz
Memory Speed 8000 MHz 8000 MHz
Power (Max TDP) 180 watts 150 watts
Bandwidth 262144 MB/sec 262144 MB/sec
Texel Rate 244264 Mtexels/sec 161280 Mtexels/sec
Pixel Rate 102848 Mpixels/sec 35840 Mpixels/sec
Unified Shaders 2432 2304
Texture Mapping Units 152 144
Render Output Units 64 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 16 nm 14 nm
Transistors 7200 million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.6 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of information (counted in megabytes per second) that can be moved over the external memory interface within a second. It is worked out by multiplying the bus width by the speed of its memory. If the card has DDR RAM, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This figure is calculated by multiplying the total texture units by the core clock speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly record to its local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTX 1070 Ti

Amazon.com

Check prices at:

Radeon RX 480

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield